Releases: genshinsim/gcsim
Releases · genshinsim/gcsim
v2.20.6
v2.20.5
What's Changed
- move up wasm deployment to after ui by @srliao in #2048
- fix xianyun q stacks not decreasing for raiden q plunge by @k0l11 in #2049
- fix some xianyun plunge frames to avoid CanQueueAfter issues by @k0l11 in #2050
- add more shortcuts by @k0l11 in #2051
- expose .airborne conditional by @k0l11 in #2052
Full Changelog: v2.20.4...v2.20.5
v2.20.4
v2.20.3
What's Changed
- Fix furina's c6 CA being really delayed by @Charlie-Zheng in #2045
- fix kazuha consuming 2 xianyun q stacks in 1 plunge from skill by @k0l11 in #2046
Full Changelog: v2.20.2...v2.20.3
v2.20.2
v2.20.1
v2.20.0
What's Changed
- added requirement to be building for wasm for wasm/main.go by @Charlie-Zheng in #2032
- add .task directory to gitignore by @k0l11 in #2033
- adjust echoes 4pc logging by @k0l11 in #2034
- fix barbara ca skipping windup if prior action was ca by @k0l11 in #2035
- Xianyun jump by @Charlie-Zheng in #2031
- Xianyun dev by @Charlie-Zheng in #1982
- update syntax highlighting for xianyun by @k0l11 in #2037
- add cranesechoingcall weapon by @k0l11 in #2036
- add release binaries to gitignore by @srliao in #2039
- character plunge frames/attack implementation - airborne from xianyun by @Charlie-Zheng in #2016
Full Changelog: v2.19.8...v2.20.0
v2.19.8
v2.19.7
v2.19.6
What's Changed
- add char idx to absorbcheck by @srliao in #2019
- fix wriothesley e buff and aoe increase applying at < 50% hp by @k0l11 in #2023
- add wasm build to Taskfile to be windows-compatible by @k0l11 in #2020
- rework normal delay re. xingqiu/yelan to decouple/cleanup logic by @srliao in #2021
- fancy ning delays by @srliao in #2024
- add watch/autorun to taskfile for devs by @srliao in #2025
- remove noblesse interdependencies by @srliao in #2026
- fix optional reason parsing by @srliao in #2027
Full Changelog: v2.19.5...v2.19.6