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Releases: genshinsim/gcsim

v2.20.6

12 Mar 12:33
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Full Changelog: v2.20.5...v2.20.6

v2.20.5

11 Mar 23:33
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What's Changed

  • move up wasm deployment to after ui by @srliao in #2048
  • fix xianyun q stacks not decreasing for raiden q plunge by @k0l11 in #2049
  • fix some xianyun plunge frames to avoid CanQueueAfter issues by @k0l11 in #2050
  • add more shortcuts by @k0l11 in #2051
  • expose .airborne conditional by @k0l11 in #2052

Full Changelog: v2.20.4...v2.20.5

v2.20.4

11 Mar 13:50
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Full Changelog: v2.20.3...v2.20.4

v2.20.3

11 Mar 09:49
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  • Fix furina's c6 CA being really delayed by @Charlie-Zheng in #2045
  • fix kazuha consuming 2 xianyun q stacks in 1 plunge from skill by @k0l11 in #2046

Full Changelog: v2.20.2...v2.20.3

v2.20.2

11 Mar 01:33
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Full Changelog: v2.20.1...v2.20.2

v2.20.1

11 Mar 00:15
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Full Changelog: v2.20.0...v2.20.1

v2.20.0

10 Mar 21:02
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Full Changelog: v2.19.8...v2.20.0

v2.19.8

07 Mar 19:41
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Full Changelog: v2.19.7...v2.19.8

v2.19.7

07 Mar 19:05
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  • try implementing server mode self update by @srliao in #2028

Full Changelog: v2.19.6...v2.19.7

v2.19.6

07 Mar 18:28
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What's Changed

  • add char idx to absorbcheck by @srliao in #2019
  • fix wriothesley e buff and aoe increase applying at < 50% hp by @k0l11 in #2023
  • add wasm build to Taskfile to be windows-compatible by @k0l11 in #2020
  • rework normal delay re. xingqiu/yelan to decouple/cleanup logic by @srliao in #2021
  • fancy ning delays by @srliao in #2024
  • add watch/autorun to taskfile for devs by @srliao in #2025
  • remove noblesse interdependencies by @srliao in #2026
  • fix optional reason parsing by @srliao in #2027

Full Changelog: v2.19.5...v2.19.6