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OpenGLTexture3DTest.sln
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OpenGLTexture3DTest.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25123.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGLTexture3DTest", "OpenGLTexture3DTest\OpenGLTexture3DTest.csproj", "{D416DBD9-4145-44BF-8F95-D5610F7D8F63}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{D416DBD9-4145-44BF-8F95-D5610F7D8F63}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{D416DBD9-4145-44BF-8F95-D5610F7D8F63}.Debug|Any CPU.Build.0 = Debug|Any CPU
{D416DBD9-4145-44BF-8F95-D5610F7D8F63}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
{D416DBD9-4145-44BF-8F95-D5610F7D8F63}.Release|Any CPU.ActiveCfg = Release|Any CPU
{D416DBD9-4145-44BF-8F95-D5610F7D8F63}.Release|Any CPU.Build.0 = Release|Any CPU
{D416DBD9-4145-44BF-8F95-D5610F7D8F63}.Release|Any CPU.Deploy.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal