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ue4.19 crash after emit (plugin version 0.8.9) - duplicate of 102 #99
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Can you provide the related crash logs found under saved/logs? |
Also what happens if you use ToJsonValue result directly in the emit.message field without using a casting node? |
Without casting node it still crash the same way here is the log file from saved/logs |
Here I upload the log taken just right after the crash |
same issue as #102. A fix has been merged into master branch, re-pull and compile to get the fix or get the latest release: https://github.com/getnamo/socketio-client-ue4/releases/tag/0.9.5 |
see #102 (comment) for details. Closing due to work in #102, continue discussion there. |
Hello,
Unreal editor crash when I tried to emit a message 2 seconds after On_Connected event
And my server DID receive the last words from unreal client
(The "yooo" message printed in console comes from the ToJsonValue box in blueprint)
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