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Value force set to target value instead of start value when playing backwards #21

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GoogleCodeExporter opened this issue Aug 25, 2015 · 0 comments

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(version 6.33)

Timeline.createSequence()
    .push(tween1)
    .beginParallel()
        .push(tween2)
        // ...
    .end()
    .repeatYoyo(1,0)
    .start();


When playing reversed, tween2 jumps back to it's target value when finished. 

Minimal running example attached. Outputs to terminal
java -jar MinimalExample.jar

Original issue reported on code.google.com by r.ru...@gmail.com on 30 May 2013 at 8:16

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