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i2d.pro
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i2d.pro
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TEMPLATE = app
CONFIG += console
CONFIG -= app_bundle
CONFIG -= qt
QMAKE_INCDIR += include
QMAKE_CXXFLAGS += -std=c++11
HEADERS += \
include/input/input.hpp \
include/input/input_linux.hpp \
include/Action.hpp \
include/ActionInstant.hpp \
include/ActionInterpolation.hpp \
include/ActionInterval.hpp \
include/ActionManager.hpp \
include/App.hpp \
include/bits.hpp \
include/Camera.hpp \
include/Cerror.hpp \
include/config.hpp \
include/Director.hpp \
include/Event.hpp \
include/EventListener.hpp \
include/File.hpp \
include/G.hpp \
include/GLView.h \
include/kvdb.hpp \
include/Layer.hpp \
include/Listener.hpp \
include/ListenerVector.hpp \
include/Log.hpp \
include/Main.hpp \
include/mm.hpp \
include/Node.hpp \
include/noncopyable.hpp \
include/PrimitiveShader.hpp \
include/ps_hpp.hpp \
include/rectpacking.hpp \
include/Ref.hpp \
include/Renderer.hpp \
include/ResourceManager.hpp \
include/Scene.hpp \
include/Scheduler.hpp \
include/Shader.hpp \
include/Sprite.hpp \
include/SpriteShader.hpp \
include/StageLayer.hpp \
include/String.hpp \
include/Texture.hpp \
include/TextureLoader.hpp \
include/TextureManager.hpp \
include/types.hpp \
include/VertexUVColor.hpp \
src/stb_image.h \
src/stb_image_write.h \
include/Pen.hpp \
include/Brush.hpp \
include/Label.hpp \
include/BMFont.hpp \
include/Buffer.hpp \
include/Glyph.hpp \
include/PrimitiveShader_PuC.hpp
SOURCES += \
src/Action.cpp \
src/ActionInstant.cpp \
src/ActionInterpolation.cpp \
src/ActionInterval.cpp \
src/ActionManager.cpp \
src/App.cpp \
src/App_linux.cpp \
src/Cerror.cpp \
src/Director.cpp \
src/Event.cpp \
src/EventListener.cpp \
src/GLView_linux.cpp \
src/Main.cpp \
src/Node.cpp \
src/PrimitiveShader.cpp \
src/rectpacking.cpp \
src/Ref.cpp \
src/Renderer.cpp \
src/ResourceManager.cpp \
src/Scene.cpp \
src/Scheduler.cpp \
src/Shader.cpp \
src/Sprite.cpp \
src/SpriteShader.cpp \
src/StageLayer.cpp \
src/Texture.cpp \
src/TextureLoader.cpp \
src/TextureManager.cpp \
src/Pen.cpp \
src/Brush.cpp \
src/Label.cpp \
src/BMFont.cpp \
src/Log.cpp \
src/Buffer.cpp \
src/File.cpp \
src/File_pc.cpp \
src/Glyph.cpp \
src/PrimitiveShader_PuC.cpp
unix: LIBS += -lglfw
unix: LIBS += -lGL
unix: LIBS += -lGLEW