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but set 0 -> positive (-1, 4) from bottom to top for tick marks ,
maybe it have to be (4, -1) from bottom to top.
I founded this when check both direction to CLAMP_TO_EDGE.
The text was updated successfully, but these errors were encountered:
In this sample,
use this code in render part
and the
m4.orthographic()
set 0 ->gl.canvas.clientHeight
form top to bottombut set 0 -> positive (-1, 4) from bottom to top for tick marks ,
maybe it have to be (4, -1) from bottom to top.
I founded this when check both direction to
CLAMP_TO_EDGE
.The text was updated successfully, but these errors were encountered: