/
vkr_compile.c
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/
vkr_compile.c
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#include "rendering/vulkan/vkr_compile.h"
#include "allocator/allocator.h"
#include "common/stringutil.h"
#include "rendering/vulkan/shaderc_table.h"
#include "io/fstr.h"
#include "io/dir.h"
#include <string.h>
static shaderc_include_result* vkrResolveInclude(
void* usr,
const char* includeFile,
int type,
const char* srcFile,
size_t depth)
{
ASSERT(includeFile);
ASSERT(srcFile);
char path[PIM_PATH] = { 0 };
SPrintf(ARGS(path), "src/shaders/%s", includeFile);
shaderc_include_result* result = Perm_Calloc(sizeof(*result));
FStream file = FStream_Open(path, "rb");
if (FStream_IsOpen(file))
{
i32 size = (i32)FStream_Size(file);
if (size > 0)
{
result->source_name = StrDup(path, EAlloc_Perm);
result->source_name_length = StrLen(path);
char* contents = Perm_Alloc(size + 1);
i32 readLen = FStream_Read(file, contents, size);
contents[size] = 0;
ASSERT(readLen == size);
result->content = contents;
result->content_length = size;
}
FStream_Close(&file);
}
return result;
}
static void vkrReleaseInclude(void* usr, shaderc_include_result* result)
{
if (result)
{
Mem_Free((void*)result->source_name);
Mem_Free((void*)result->content);
Mem_Free(result);
}
}
static shaderc_shader_kind vkrShaderTypeToShaderKind(vkrShaderType type)
{
switch (type)
{
default:
ASSERT(false);
return shaderc_glsl_infer_from_source;
case vkrShaderType_Vert:
return shaderc_vertex_shader;
case vkrShaderType_Frag:
return shaderc_fragment_shader;
case vkrShaderType_Comp:
return shaderc_compute_shader;
case vkrShaderType_AnyHit:
return shaderc_anyhit_shader;
case vkrShaderType_Call:
return shaderc_callable_shader;
case vkrShaderType_ClosestHit:
return shaderc_closesthit_shader;
case vkrShaderType_Isect:
return shaderc_intersection_shader;
case vkrShaderType_Miss:
return shaderc_miss_shader;
case vkrShaderType_Raygen:
return shaderc_raygen_shader;
case vkrShaderType_Task:
return shaderc_task_shader;
case vkrShaderType_Mesh:
return shaderc_mesh_shader;
}
}
bool vkrCompile(const vkrCompileInput* input, vkrCompileOutput* output)
{
ASSERT(input);
ASSERT(output);
memset(output, 0, sizeof(*output));
if (!shaderc_open())
{
ASSERT(false);
return false;
}
if (!input->text)
{
ASSERT(false);
return false;
}
if (!input->filename)
{
ASSERT(false);
return false;
}
if (!input->entrypoint)
{
ASSERT(false);
return false;
}
shaderc_compiler_t compiler = g_shaderc.compiler_initialize();
ASSERT(compiler);
if (!compiler)
{
return false;
}
shaderc_compile_options_t options = g_shaderc.compile_options_initialize();
ASSERT(options);
if (!options)
{
g_shaderc.compiler_release(compiler);
return false;
}
g_shaderc.compile_options_set_source_language(
options, shaderc_source_language_hlsl);
g_shaderc.compile_options_set_optimization_level(
options, shaderc_optimization_level_performance);
g_shaderc.compile_options_set_target_env(
options, shaderc_target_env_vulkan, shaderc_env_version_vulkan_1_2);
// shaderc: internal error: compilation succeeded but failed to optimize: 2nd operand of Decorate: operand BufferBlock(3) requires SPIR-V version 1.3 or earlier
// shaderc breaks itself by using BufferBlock on SPIRV 1.4 :(
g_shaderc.compile_options_set_target_spirv(options, shaderc_spirv_version_1_3);
g_shaderc.compile_options_set_warnings_as_errors(options);
g_shaderc.compile_options_set_auto_bind_uniforms(options, true);
g_shaderc.compile_options_set_auto_map_locations(options, true);
g_shaderc.compile_options_set_hlsl_io_mapping(options, true);
g_shaderc.compile_options_set_hlsl_offsets(options, true);
//g_shaderc.compile_options_set_hlsl_functionality1(options, true);
g_shaderc.compile_options_set_nan_clamp(options, false);
{
const i32 macroCount = input->macroCount;
const char** macroKeys = input->macroKeys;
const char** macroValues = input->macroValues;
for (i32 i = 0; i < macroCount; ++i)
{
const char* key = macroKeys[i];
const char* value = macroValues[i];
if (key && key[0])
{
i32 keyLen = StrLen(key);
i32 valueLen = StrLen(value);
g_shaderc.compile_options_add_macro_definition(
options, key, keyLen, value, valueLen);
}
}
}
g_shaderc.compile_options_set_include_callbacks(
options, vkrResolveInclude, vkrReleaseInclude, NULL);
const i32 inputLen = StrLen(input->text);
const shaderc_shader_kind kind = vkrShaderTypeToShaderKind(input->type);
shaderc_compilation_status status = 0;
if (input->compile)
{
shaderc_compilation_result_t result =
g_shaderc.compile_into_spv(
compiler,
input->text,
inputLen,
kind,
input->filename,
input->entrypoint,
options);
ASSERT(result);
if (result)
{
status = g_shaderc.result_get_compilation_status(result);
const char* errors = g_shaderc.result_get_error_message(result);
output->errors = StrDup(errors, EAlloc_Perm);
const i32 numBytes = (i32)g_shaderc.result_get_length(result);
const void* spirv = g_shaderc.result_get_bytes(result);
ASSERT(numBytes >= 0);
if ((numBytes > 0) && spirv)
{
output->dwordCount = numBytes / sizeof(u32);
output->dwords = Perm_Alloc(numBytes);
memcpy(output->dwords, spirv, numBytes);
}
g_shaderc.result_release(result);
}
}
if (input->disassemble)
{
shaderc_compilation_result_t result =
g_shaderc.compile_into_spv_assembly(
compiler,
input->text,
inputLen,
kind,
input->filename,
input->entrypoint,
options);
ASSERT(result);
if (result)
{
status = g_shaderc.result_get_compilation_status(result);
const char* disassembly = g_shaderc.result_get_bytes(result);
output->disassembly = StrDup(disassembly, EAlloc_Perm);
g_shaderc.result_release(result);
}
}
g_shaderc.compile_options_release(options);
g_shaderc.compiler_release(compiler);
return status == shaderc_compilation_status_success;
}
void vkrCompileOutput_Del(vkrCompileOutput* output)
{
if (output)
{
Mem_Free(output->disassembly);
Mem_Free(output->dwords);
Mem_Free(output->errors);
memset(output, 0, sizeof(*output));
}
}
char* vkrLoadShader(const char* filename)
{
char* contents = NULL;
char path[PIM_PATH] = { 0 };
SPrintf(ARGS(path), "src/shaders/%s", filename);
StrPath(ARGS(path));
FStream fd = FStream_Open(path, "rb");
if (FStream_IsOpen(fd))
{
i32 size = (i32)FStream_Size(fd);
if (size > 0)
{
contents = Perm_Alloc(size + 1);
i32 readLen = FStream_Read(fd, contents, size);
contents[size] = 0;
ASSERT(readLen == size);
}
FStream_Close(&fd);
}
else
{
ASSERT(false);
}
return contents;
}