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Car Posess

This is a demo of being able to take over a car at de

Controls:

  • Up Arrow, W, Gamepad Right Trigger, Gamepad A/Cross: Accelerate
  • Down Arrow, S, Gamepad Left Trigger, Gamepad B/Circle : Brake
  • Left Arrow, Gamepad Left Stick: Steer left
  • Right Arrow, Gamepad Left Stick: Steer right
  • U, Gamepad Select, left-click speedometer: Change speedometer unit (m/s, km/h, mph)
  • C, Gamepad Y/Triangle: Change camera (exterior, interior, top-down)
  • Escape, Gamepad D-Pad Up: Go back to menu (press again to exit)

Language: GDScript

Renderer: Forward Plus

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/524

How does it work?

The base vehicle uses a VehicleBody node. The trailer truck is tied together using a ConeJointTwist node, and the tow truck is tried together using a chain made of RigidBody nodes which are pinned together using PinJoint nodes.

Licenses

Licensed under the same MIT license as the original TruckTown project.

The Character Controller is also licensed under the MIT license, viewable on its original repository

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