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status_other.go
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/
status_other.go
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//go:build !linux
/*-
* Copyright 2024, Ghostunnel
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package main
// systemdNotifyStatus sends a message to systemd to inform that we're ready.
func systemdNotifyStatus(_ string) {}
// systemdNotifyReady sends a message to systemd to inform that we're ready.
func systemdNotifyReady() {}
// systemdNotifyReloading sends a message to systemd to inform that we're reloading.
func systemdNotifyReloading() {}
// systemdNotifyStopping sends a message to systemd to inform that we're stopping.
func systemdNotifyStopping() {}
// systemdHandleWatchdog sends watchdog messages to systemd to keep us alive, if enabled.
func systemdHandleWatchdog(isHealthy func() bool, shutdown chan bool) error {
return nil
}