You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I was wondering if it were possible to use pixijs as the renderer for love-webplayer. pixijs uses webgl and has a backwards compatibility to canvas and pixijs is faster.
"Pixi.js is a rendering library that will allow you to create rich, interactive graphic experiences, cross-platform applications, and games without having to dive into the WebGL API or grapple with the intricacies of browser and device compatibility. Killer performance with a clean API, means not only will your content be better - but also faster to build!"
I was wondering if it were possible to use pixijs as the renderer for love-webplayer. pixijs uses webgl and has a backwards compatibility to canvas and pixijs is faster.
"Pixi.js is a rendering library that will allow you to create rich, interactive graphic experiences, cross-platform applications, and games without having to dive into the WebGL API or grapple with the intricacies of browser and device compatibility. Killer performance with a clean API, means not only will your content be better - but also faster to build!"
pixijs: http://www.pixijs.com/
The text was updated successfully, but these errors were encountered: