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department_create.go
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/
department_create.go
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// Code generated by entc, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"entgo.io/ent/dialect/sql/sqlgraph"
"entgo.io/ent/schema/field"
"github.com/gibalmeida/go-jobs/ent/department"
"github.com/gibalmeida/go-jobs/ent/job"
"github.com/gibalmeida/go-jobs/ent/user"
)
// DepartmentCreate is the builder for creating a Department entity.
type DepartmentCreate struct {
config
mutation *DepartmentMutation
hooks []Hook
}
// SetName sets the "name" field.
func (dc *DepartmentCreate) SetName(s string) *DepartmentCreate {
dc.mutation.SetName(s)
return dc
}
// AddJobIDs adds the "jobs" edge to the Job entity by IDs.
func (dc *DepartmentCreate) AddJobIDs(ids ...int) *DepartmentCreate {
dc.mutation.AddJobIDs(ids...)
return dc
}
// AddJobs adds the "jobs" edges to the Job entity.
func (dc *DepartmentCreate) AddJobs(j ...*Job) *DepartmentCreate {
ids := make([]int, len(j))
for i := range j {
ids[i] = j[i].ID
}
return dc.AddJobIDs(ids...)
}
// SetManagerID sets the "manager" edge to the User entity by ID.
func (dc *DepartmentCreate) SetManagerID(id int) *DepartmentCreate {
dc.mutation.SetManagerID(id)
return dc
}
// SetNillableManagerID sets the "manager" edge to the User entity by ID if the given value is not nil.
func (dc *DepartmentCreate) SetNillableManagerID(id *int) *DepartmentCreate {
if id != nil {
dc = dc.SetManagerID(*id)
}
return dc
}
// SetManager sets the "manager" edge to the User entity.
func (dc *DepartmentCreate) SetManager(u *User) *DepartmentCreate {
return dc.SetManagerID(u.ID)
}
// Mutation returns the DepartmentMutation object of the builder.
func (dc *DepartmentCreate) Mutation() *DepartmentMutation {
return dc.mutation
}
// Save creates the Department in the database.
func (dc *DepartmentCreate) Save(ctx context.Context) (*Department, error) {
var (
err error
node *Department
)
if len(dc.hooks) == 0 {
if err = dc.check(); err != nil {
return nil, err
}
node, err = dc.sqlSave(ctx)
} else {
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*DepartmentMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err = dc.check(); err != nil {
return nil, err
}
dc.mutation = mutation
node, err = dc.sqlSave(ctx)
mutation.done = true
return node, err
})
for i := len(dc.hooks) - 1; i >= 0; i-- {
mut = dc.hooks[i](mut)
}
if _, err := mut.Mutate(ctx, dc.mutation); err != nil {
return nil, err
}
}
return node, err
}
// SaveX calls Save and panics if Save returns an error.
func (dc *DepartmentCreate) SaveX(ctx context.Context) *Department {
v, err := dc.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// check runs all checks and user-defined validators on the builder.
func (dc *DepartmentCreate) check() error {
if _, ok := dc.mutation.Name(); !ok {
return &ValidationError{Name: "name", err: errors.New("ent: missing required field \"name\"")}
}
if v, ok := dc.mutation.Name(); ok {
if err := department.NameValidator(v); err != nil {
return &ValidationError{Name: "name", err: fmt.Errorf("ent: validator failed for field \"name\": %w", err)}
}
}
return nil
}
func (dc *DepartmentCreate) sqlSave(ctx context.Context) (*Department, error) {
_node, _spec := dc.createSpec()
if err := sqlgraph.CreateNode(ctx, dc.driver, _spec); err != nil {
if cerr, ok := isSQLConstraintError(err); ok {
err = cerr
}
return nil, err
}
id := _spec.ID.Value.(int64)
_node.ID = int(id)
return _node, nil
}
func (dc *DepartmentCreate) createSpec() (*Department, *sqlgraph.CreateSpec) {
var (
_node = &Department{config: dc.config}
_spec = &sqlgraph.CreateSpec{
Table: department.Table,
ID: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: department.FieldID,
},
}
)
if value, ok := dc.mutation.Name(); ok {
_spec.Fields = append(_spec.Fields, &sqlgraph.FieldSpec{
Type: field.TypeString,
Value: value,
Column: department.FieldName,
})
_node.Name = value
}
if nodes := dc.mutation.JobsIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.O2M,
Inverse: false,
Table: department.JobsTable,
Columns: []string{department.JobsColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: job.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
if nodes := dc.mutation.ManagerIDs(); len(nodes) > 0 {
edge := &sqlgraph.EdgeSpec{
Rel: sqlgraph.M2O,
Inverse: true,
Table: department.ManagerTable,
Columns: []string{department.ManagerColumn},
Bidi: false,
Target: &sqlgraph.EdgeTarget{
IDSpec: &sqlgraph.FieldSpec{
Type: field.TypeInt,
Column: user.FieldID,
},
},
}
for _, k := range nodes {
edge.Target.Nodes = append(edge.Target.Nodes, k)
}
_spec.Edges = append(_spec.Edges, edge)
}
return _node, _spec
}
// DepartmentCreateBulk is the builder for creating many Department entities in bulk.
type DepartmentCreateBulk struct {
config
builders []*DepartmentCreate
}
// Save creates the Department entities in the database.
func (dcb *DepartmentCreateBulk) Save(ctx context.Context) ([]*Department, error) {
specs := make([]*sqlgraph.CreateSpec, len(dcb.builders))
nodes := make([]*Department, len(dcb.builders))
mutators := make([]Mutator, len(dcb.builders))
for i := range dcb.builders {
func(i int, root context.Context) {
builder := dcb.builders[i]
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
mutation, ok := m.(*DepartmentMutation)
if !ok {
return nil, fmt.Errorf("unexpected mutation type %T", m)
}
if err := builder.check(); err != nil {
return nil, err
}
builder.mutation = mutation
nodes[i], specs[i] = builder.createSpec()
var err error
if i < len(mutators)-1 {
_, err = mutators[i+1].Mutate(root, dcb.builders[i+1].mutation)
} else {
// Invoke the actual operation on the latest mutation in the chain.
if err = sqlgraph.BatchCreate(ctx, dcb.driver, &sqlgraph.BatchCreateSpec{Nodes: specs}); err != nil {
if cerr, ok := isSQLConstraintError(err); ok {
err = cerr
}
}
}
mutation.done = true
if err != nil {
return nil, err
}
id := specs[i].ID.Value.(int64)
nodes[i].ID = int(id)
return nodes[i], nil
})
for i := len(builder.hooks) - 1; i >= 0; i-- {
mut = builder.hooks[i](mut)
}
mutators[i] = mut
}(i, ctx)
}
if len(mutators) > 0 {
if _, err := mutators[0].Mutate(ctx, dcb.builders[0].mutation); err != nil {
return nil, err
}
}
return nodes, nil
}
// SaveX is like Save, but panics if an error occurs.
func (dcb *DepartmentCreateBulk) SaveX(ctx context.Context) []*Department {
v, err := dcb.Save(ctx)
if err != nil {
panic(err)
}
return v
}