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mschool.htm
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/
mschool.htm
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---
title: "BG(2):EE 2DA Files : mschool.2da"
---
<div class="title_main"> mschool.2da</div>
<br />
This file defines the text that appears when magic is dispelled based on its primary type.<br />
The first column contains identifiers for each primary type.<br />
The second column contains the strref that is displayed when magic of that type is dispelled.<br />
This file can be expanded with new identifiers up to a maximum of 256 entries (values ranging from <code>0</code> to <code>255</code>).<br />
In BG2EE we have:<br />
<pre>
2DA V1.0
4294967296
RES_REF
None 4294967296
ABJURER 8933
CONJURER 8935
DIVINER 8937
ENCHANTER 18863
ILLUSIONIST 20836
INVOKER 24274
NECROMANCER 27977
TRANSMUTER 27978
GENERALIST 27979
</pre>
</div>
</div>
{% capture note %}
For some unknown reason, primary type <code>WILDMAGE</code> is not listed here... That's probably because the vanilla game doesn't have any spell that target wild mage spells for removal...
{% endcapture %}
{% include info.html %}