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strmod.htm
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strmod.htm
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---
title: "BG(2):EE 2DA Files : strmod.2da"
---
<div class="title_main"> strmod.2da</div>
<br />
This file defines strength influence on characters abilities like allowable weight that could be taken by character or to hit bonus.<br />
The first row (titles of columns ) is filled by the names of features affecting of PC (like TO_HIT = to hit bonus ).<br />
The first column is filled by value of strength of character.<br />
The rest columns are filled by values for given strength - pretty obvious from names I suppose.<br />
<br />
In BG2EE we have:<br />
<pre>
2DA V1.0
0
TO_HIT DAMAGE BEND_BARS_LIFT_GATES WEIGHT_ALLOWANCE
0 -20 -20 0 0
1 -5 -4 1 1
2 -3 -2 2 3
3 -3 -1 3 5
4 -2 -1 4 15
5 -2 -1 5 15
6 -1 0 6 30
7 -1 0 7 30
8 0 0 8 50
9 0 0 9 50
10 0 0 10 70
11 0 0 11 70
12 0 0 12 90
13 0 0 13 90
14 0 0 14 120
15 0 0 15 120
16 0 1 16 150
17 1 1 18 170
18 1 2 20 200
19 3 7 50 500
20 3 8 55 600
21 4 9 60 700
22 4 10 65 800
23 5 11 70 1000
24 6 12 75 1200
25 7 14 80 1600
</pre>
</div>
</div>