/
lore.htm
58 lines (56 loc) · 1.88 KB
/
lore.htm
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
---
title: "lore.2da"
---
<div class="title_main"> lore.2da</div>
<br />
This file defines lore increase per level according to creature class.<br />
The first column is filled by classes identifiers.<br />
The second column is filled by modifiers per level for lore for given class.<br />
In IWD2 we have:<br />
<pre>
2DA V1.0
1
BASE RATE
FIGHTER 0 1
FIGHTER_MERCENARY 0 1
FIGHTER_WIZARD_SLAYER 0 1
FIGHTER_KENSAI 0 1
PALADIN 0 1
PALADIN_CAVALIER 0 1
PALADIN_INQUISITOR 0 1
PALADIN_VOTARY 0 1
RANGER 0 1
RANGER_ARCHER 0 1
RANGER_STALKER 0 1
RANGER_GIANT_KILLER 0 1
THIEF 0 3
THIEF_ASSASIN 0 3
THIEF_ARCANE_ROGUE 0 3
THIEF_SWASHBUCKLER 0 3
BARD 0 10
BARD_BLADE 0 5
BARD_RIDDLEMASTER 0 10
BARD_SKALD 0 10
DRUID 0 1
DRUID_AES_DANA 10 1
DRUID_SHAPESHIFTER 0 1
DRUID_AVENGER 0 1
CLERIC 0 1
CLERIC_BANE 0 1
CLERIC_TEMPUS 0 1
CLERIC_SELUNE 0 1
MAGE 0 3
ABJURER 0 3
CONJURER 0 3
DIVINER 0 3
ENCHANTER 0 3
ILLUSIONIST 0 3
INVOKER 0 3
NECROMANCER 0 3
TRANSMUTER 0 3
WILDMAGE 0 3
BARBARIAN 0 1
SORCERER 0 3
</pre>
</div>
</div>