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# This .gitignore file should be placed at the root of your Unity project directory
# Get latest from
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
# Asset meta data should only be ignored when the corresponding asset is also ignored
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
# Visual Studio cache directory
# Gradle cache directory
# Autogenerated VS/MD/Consulo solution and project files
# Unity3D generated meta files
# Unity3D generated file on crash reports
# Builds
# Crashlytics generated file
# Packed Addressables
# Temporary auto-generated Android Assets
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