Skip to content

C# Library for reading GPAK (*.gp) image files

Notifications You must be signed in to change notification settings

gitter-badger/Gpak-tools

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

GPAK tools

this project is still under development

Build Status

Description

C# library for reading GPAK files (have .gp extension) which were utilized for storing graphical data in some old games (such as Cossacks and American Conquest from GSC Game World company). Library produces Bitmap objects which can be saved using ordinary image format (e.g. PNG).

Format specs were reverse engineered completely from scratch. There is still room for improvements since not all available GP files can be successfully recovered.

Goals

This project is rather for "prototyping" purposes then for real world usage.

Main goal is to recover (or reverse engineer) image format specs and implement some sort of converter to common image format. And I'm happy, because this goal is almost achieved.

Next goal is to improve code quality, improve performance and make usable for real world applications (maybe for HTML5 games).

Dev/Run

Since it's still in development it should be run from Visual Studio (>= 2012). You need .NET 4.0 (Windows 7 or later) or Mono 4.0 (i suppose older version of mono might be working too but haven't tested yet) to build the project. All dependencies should be successfully restored by NuGet on first build (in fact only UnitTests project uses external dependencies: NUnit and Fluent Assertions).

Examples

Samples:

alt text alt text

About

C# Library for reading GPAK (*.gp) image files

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 100.0%