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Vgda-1.d.ts
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Vgda-1.d.ts
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/*
* Type Definitions for Gjs (https://gjs.guide/)
*
* These type definitions are automatically generated, do not edit them by hand.
* If you found a bug fix it in ts-for-gir itself or create a bug report on https://github.com/sammydre/ts-for-gjs
*/
/**
* Vgda-1
*/
import type * as Gjs from './Gjs';
import type Vda from './Vda-1';
import type GCalc from './GCalc-2';
import type Gio from './Gio-2.0';
import type GObject from './GObject-2.0';
import type GLib from './GLib-2.0';
import type Gee from './Gee-0.8';
import type Json from './Json-1.0';
import type GXml from './GXml-0.20';
import type libxml2 from './libxml2-2.0';
export namespace Vgda {
interface GProvider_ConstructProps extends GObject.Object_ConstructProps {
/* Constructor properties of Vda-1.Vda.Connection */
parameters?: Vda.ConnectionParameters
}
class GProvider {
/* Properties of Vda-1.Vda.Connection */
readonly status: Vda.ConnectionStatus
parameters: Vda.ConnectionParameters
readonly is_opened: boolean
readonly connection_string: string
/* Fields of GObject-2.0.GObject.Object */
g_type_instance: GObject.TypeInstance
/* Methods of GObject-2.0.GObject.Object */
/**
* Creates a binding between `source_property` on `source` and `target_property`
* on `target`.
*
* Whenever the `source_property` is changed the `target_property` is
* updated using the same value. For instance:
*
*
* ```c
* g_object_bind_property (action, "active", widget, "sensitive", 0);
* ```
*
*
* Will result in the "sensitive" property of the widget #GObject instance to be
* updated with the same value of the "active" property of the action #GObject
* instance.
*
* If `flags` contains %G_BINDING_BIDIRECTIONAL then the binding will be mutual:
* if `target_property` on `target` changes then the `source_property` on `source`
* will be updated as well.
*
* The binding will automatically be removed when either the `source` or the
* `target` instances are finalized. To remove the binding without affecting the
* `source` and the `target` you can just call g_object_unref() on the returned
* #GBinding instance.
*
* Removing the binding by calling g_object_unref() on it must only be done if
* the binding, `source` and `target` are only used from a single thread and it
* is clear that both `source` and `target` outlive the binding. Especially it
* is not safe to rely on this if the binding, `source` or `target` can be
* finalized from different threads. Keep another reference to the binding and
* use g_binding_unbind() instead to be on the safe side.
*
* A #GObject can have multiple bindings.
* @param source_property the property on `source` to bind
* @param target the target #GObject
* @param target_property the property on `target` to bind
* @param flags flags to pass to #GBinding
*/
bind_property(source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags): GObject.Binding
/**
* Creates a binding between `source_property` on `source` and `target_property`
* on `target,` allowing you to set the transformation functions to be used by
* the binding.
*
* This function is the language bindings friendly version of
* g_object_bind_property_full(), using #GClosures instead of
* function pointers.
* @param source_property the property on `source` to bind
* @param target the target #GObject
* @param target_property the property on `target` to bind
* @param flags flags to pass to #GBinding
* @param transform_to a #GClosure wrapping the transformation function from the `source` to the `target,` or %NULL to use the default
* @param transform_from a #GClosure wrapping the transformation function from the `target` to the `source,` or %NULL to use the default
*/
bind_property_full(source_property: string, target: GObject.Object, target_property: string, flags: GObject.BindingFlags, transform_to: Function, transform_from: Function): GObject.Binding
/**
* This function is intended for #GObject implementations to re-enforce
* a [floating][floating-ref] object reference. Doing this is seldom
* required: all #GInitiallyUnowneds are created with a floating reference
* which usually just needs to be sunken by calling g_object_ref_sink().
*/
force_floating(): void
/**
* Increases the freeze count on `object`. If the freeze count is
* non-zero, the emission of "notify" signals on `object` is
* stopped. The signals are queued until the freeze count is decreased
* to zero. Duplicate notifications are squashed so that at most one
* #GObject::notify signal is emitted for each property modified while the
* object is frozen.
*
* This is necessary for accessors that modify multiple properties to prevent
* premature notification while the object is still being modified.
*/
freeze_notify(): void
/**
* Gets a named field from the objects table of associations (see g_object_set_data()).
* @param key name of the key for that association
*/
get_data(key: string): object | null
/**
* Gets a property of an object.
*
* The `value` can be:
*
* - an empty #GValue initialized by %G_VALUE_INIT, which will be
* automatically initialized with the expected type of the property
* (since GLib 2.60)
* - a #GValue initialized with the expected type of the property
* - a #GValue initialized with a type to which the expected type
* of the property can be transformed
*
* In general, a copy is made of the property contents and the caller is
* responsible for freeing the memory by calling g_value_unset().
*
* Note that g_object_get_property() is really intended for language
* bindings, g_object_get() is much more convenient for C programming.
* @param property_name the name of the property to get
* @param value return location for the property value
*/
get_property(property_name: string, value: any): void
/**
* This function gets back user data pointers stored via
* g_object_set_qdata().
* @param quark A #GQuark, naming the user data pointer
*/
get_qdata(quark: GLib.Quark): object | null
/**
* Gets `n_properties` properties for an `object`.
* Obtained properties will be set to `values`. All properties must be valid.
* Warnings will be emitted and undefined behaviour may result if invalid
* properties are passed in.
* @param names the names of each property to get
* @param values the values of each property to get
*/
getv(names: string[], values: any[]): void
/**
* Checks whether `object` has a [floating][floating-ref] reference.
*/
is_floating(): boolean
/**
* Emits a "notify" signal for the property `property_name` on `object`.
*
* When possible, eg. when signaling a property change from within the class
* that registered the property, you should use g_object_notify_by_pspec()
* instead.
*
* Note that emission of the notify signal may be blocked with
* g_object_freeze_notify(). In this case, the signal emissions are queued
* and will be emitted (in reverse order) when g_object_thaw_notify() is
* called.
* @param property_name the name of a property installed on the class of `object`.
*/
notify(property_name: string): void
/**
* Emits a "notify" signal for the property specified by `pspec` on `object`.
*
* This function omits the property name lookup, hence it is faster than
* g_object_notify().
*
* One way to avoid using g_object_notify() from within the
* class that registered the properties, and using g_object_notify_by_pspec()
* instead, is to store the GParamSpec used with
* g_object_class_install_property() inside a static array, e.g.:
*
*
* ```c
* enum
* {
* PROP_0,
* PROP_FOO,
* PROP_LAST
* };
*
* static GParamSpec *properties[PROP_LAST];
*
* static void
* my_object_class_init (MyObjectClass *klass)
* {
* properties[PROP_FOO] = g_param_spec_int ("foo", "Foo", "The foo",
* 0, 100,
* 50,
* G_PARAM_READWRITE);
* g_object_class_install_property (gobject_class,
* PROP_FOO,
* properties[PROP_FOO]);
* }
* ```
*
*
* and then notify a change on the "foo" property with:
*
*
* ```c
* g_object_notify_by_pspec (self, properties[PROP_FOO]);
* ```
*
* @param pspec the #GParamSpec of a property installed on the class of `object`.
*/
notify_by_pspec(pspec: GObject.ParamSpec): void
/**
* Increases the reference count of `object`.
*
* Since GLib 2.56, if `GLIB_VERSION_MAX_ALLOWED` is 2.56 or greater, the type
* of `object` will be propagated to the return type (using the GCC typeof()
* extension), so any casting the caller needs to do on the return type must be
* explicit.
*/
ref(): GObject.Object
/**
* Increase the reference count of `object,` and possibly remove the
* [floating][floating-ref] reference, if `object` has a floating reference.
*
* In other words, if the object is floating, then this call "assumes
* ownership" of the floating reference, converting it to a normal
* reference by clearing the floating flag while leaving the reference
* count unchanged. If the object is not floating, then this call
* adds a new normal reference increasing the reference count by one.
*
* Since GLib 2.56, the type of `object` will be propagated to the return type
* under the same conditions as for g_object_ref().
*/
ref_sink(): GObject.Object
/**
* Releases all references to other objects. This can be used to break
* reference cycles.
*
* This function should only be called from object system implementations.
*/
run_dispose(): void
/**
* Each object carries around a table of associations from
* strings to pointers. This function lets you set an association.
*
* If the object already had an association with that name,
* the old association will be destroyed.
*
* Internally, the `key` is converted to a #GQuark using g_quark_from_string().
* This means a copy of `key` is kept permanently (even after `object` has been
* finalized) — so it is recommended to only use a small, bounded set of values
* for `key` in your program, to avoid the #GQuark storage growing unbounded.
* @param key name of the key
* @param data data to associate with that key
*/
set_data(key: string, data?: object | null): void
/**
* Sets a property on an object.
* @param property_name the name of the property to set
* @param value the value
*/
set_property(property_name: string, value: any): void
/**
* Remove a specified datum from the object's data associations,
* without invoking the association's destroy handler.
* @param key name of the key
*/
steal_data(key: string): object | null
/**
* This function gets back user data pointers stored via
* g_object_set_qdata() and removes the `data` from object
* without invoking its destroy() function (if any was
* set).
* Usually, calling this function is only required to update
* user data pointers with a destroy notifier, for example:
*
* ```c
* void
* object_add_to_user_list (GObject *object,
* const gchar *new_string)
* {
* // the quark, naming the object data
* GQuark quark_string_list = g_quark_from_static_string ("my-string-list");
* // retrieve the old string list
* GList *list = g_object_steal_qdata (object, quark_string_list);
*
* // prepend new string
* list = g_list_prepend (list, g_strdup (new_string));
* // this changed 'list', so we need to set it again
* g_object_set_qdata_full (object, quark_string_list, list, free_string_list);
* }
* static void
* free_string_list (gpointer data)
* {
* GList *node, *list = data;
*
* for (node = list; node; node = node->next)
* g_free (node->data);
* g_list_free (list);
* }
* ```
*
* Using g_object_get_qdata() in the above example, instead of
* g_object_steal_qdata() would have left the destroy function set,
* and thus the partial string list would have been freed upon
* g_object_set_qdata_full().
* @param quark A #GQuark, naming the user data pointer
*/
steal_qdata(quark: GLib.Quark): object | null
/**
* Reverts the effect of a previous call to
* g_object_freeze_notify(). The freeze count is decreased on `object`
* and when it reaches zero, queued "notify" signals are emitted.
*
* Duplicate notifications for each property are squashed so that at most one
* #GObject::notify signal is emitted for each property, in the reverse order
* in which they have been queued.
*
* It is an error to call this function when the freeze count is zero.
*/
thaw_notify(): void
/**
* Decreases the reference count of `object`. When its reference count
* drops to 0, the object is finalized (i.e. its memory is freed).
*
* If the pointer to the #GObject may be reused in future (for example, if it is
* an instance variable of another object), it is recommended to clear the
* pointer to %NULL rather than retain a dangling pointer to a potentially
* invalid #GObject instance. Use g_clear_object() for this.
*/
unref(): void
/**
* This function essentially limits the life time of the `closure` to
* the life time of the object. That is, when the object is finalized,
* the `closure` is invalidated by calling g_closure_invalidate() on
* it, in order to prevent invocations of the closure with a finalized
* (nonexisting) object. Also, g_object_ref() and g_object_unref() are
* added as marshal guards to the `closure,` to ensure that an extra
* reference count is held on `object` during invocation of the
* `closure`. Usually, this function will be called on closures that
* use this `object` as closure data.
* @param closure #GClosure to watch
*/
watch_closure(closure: Function): void
/* Methods of Vda-1.Vda.Connection */
close(_callback_?: Gio.AsyncReadyCallback | null): void
close_finish(_res_: Gio.AsyncResult): void
open(_callback_?: Gio.AsyncReadyCallback | null): void
open_finish(_res_: Gio.AsyncResult): Vda.ConnectionStatus
open_from_string(cnc_string: string, _callback_?: Gio.AsyncReadyCallback | null): void
open_from_string_finish(_res_: Gio.AsyncResult): Vda.ConnectionStatus
parse_string(sql: string): Vda.Query
parse_string_prepared(name: string | null, sql: string): Vda.PreparedQuery | null
get_prepared_query(name: string): Vda.PreparedQuery | null
query_from_command(cmd: Vda.SqlCommand, name?: string | null): Vda.PreparedQuery | null
value_to_quoted_string(v: Vda.SqlValue): string
locale(category: string): string
get_status(): Vda.ConnectionStatus
get_parameters(): Vda.ConnectionParameters
set_parameters(value: Vda.ConnectionParameters): void
get_is_opened(): boolean
get_connection_string(): string
/* Virtual methods of Vgda-1.Vgda.GProvider */
vfunc_close(_callback_?: Gio.AsyncReadyCallback | null): void
vfunc_close_finish(_res_: Gio.AsyncResult): void
vfunc_open(_callback_?: Gio.AsyncReadyCallback | null): void
vfunc_open_finish(_res_: Gio.AsyncResult): Vda.ConnectionStatus
vfunc_open_from_string(cnc_string: string, _callback_?: Gio.AsyncReadyCallback | null): void
vfunc_open_from_string_finish(_res_: Gio.AsyncResult): Vda.ConnectionStatus
vfunc_parse_string(sql: string): Vda.Query
vfunc_parse_string_prepared(name: string | null, sql: string): Vda.PreparedQuery | null
vfunc_get_prepared_query(name: string): Vda.PreparedQuery | null
vfunc_query_from_command(cmd: Vda.SqlCommand, name?: string | null): Vda.PreparedQuery | null
vfunc_value_to_quoted_string(v: Vda.SqlValue): string
vfunc_locale(category: string): string
vfunc_get_status(): Vda.ConnectionStatus
vfunc_get_parameters(): Vda.ConnectionParameters
vfunc_set_parameters(value: Vda.ConnectionParameters): void
vfunc_get_is_opened(): boolean
vfunc_get_connection_string(): string
/* Virtual methods of GObject-2.0.GObject.Object */
vfunc_constructed(): void
vfunc_dispatch_properties_changed(n_pspecs: number, pspecs: GObject.ParamSpec): void
vfunc_dispose(): void
vfunc_finalize(): void
vfunc_get_property(property_id: number, value: any, pspec: GObject.ParamSpec): void
/**
* Emits a "notify" signal for the property `property_name` on `object`.
*
* When possible, eg. when signaling a property change from within the class
* that registered the property, you should use g_object_notify_by_pspec()
* instead.
*
* Note that emission of the notify signal may be blocked with
* g_object_freeze_notify(). In this case, the signal emissions are queued
* and will be emitted (in reverse order) when g_object_thaw_notify() is
* called.
* @param pspec
*/
vfunc_notify(pspec: GObject.ParamSpec): void
vfunc_set_property(property_id: number, value: any, pspec: GObject.ParamSpec): void
/* Signals of GObject-2.0.GObject.Object */
/**
* The notify signal is emitted on an object when one of its properties has
* its value set through g_object_set_property(), g_object_set(), et al.
*
* Note that getting this signal doesn’t itself guarantee that the value of
* the property has actually changed. When it is emitted is determined by the
* derived GObject class. If the implementor did not create the property with
* %G_PARAM_EXPLICIT_NOTIFY, then any call to g_object_set_property() results
* in ::notify being emitted, even if the new value is the same as the old.
* If they did pass %G_PARAM_EXPLICIT_NOTIFY, then this signal is emitted only
* when they explicitly call g_object_notify() or g_object_notify_by_pspec(),
* and common practice is to do that only when the value has actually changed.
*
* This signal is typically used to obtain change notification for a
* single property, by specifying the property name as a detail in the
* g_signal_connect() call, like this:
*
*
* ```c
* g_signal_connect (text_view->buffer, "notify::paste-target-list",
* G_CALLBACK (gtk_text_view_target_list_notify),
* text_view)
* ```
*
*
* It is important to note that you must use
* [canonical parameter names][canonical-parameter-names] as
* detail strings for the notify signal.
* @param pspec the #GParamSpec of the property which changed.
*/
connect(sigName: "notify", callback: (($obj: GProvider, pspec: GObject.ParamSpec) => void)): number
connect_after(sigName: "notify", callback: (($obj: GProvider, pspec: GObject.ParamSpec) => void)): number
emit(sigName: "notify", pspec: GObject.ParamSpec): void
/* Signals of Vda-1.Vda.Connection */
connect(sigName: "closed", callback: (($obj: GProvider) => void)): number
connect_after(sigName: "closed", callback: (($obj: GProvider) => void)): number
emit(sigName: "closed"): void
connect(sigName: "opened", callback: (($obj: GProvider) => void)): number
connect_after(sigName: "opened", callback: (($obj: GProvider) => void)): number
emit(sigName: "opened"): void
connect(sigName: "closing", callback: (($obj: GProvider) => void)): number
connect_after(sigName: "closing", callback: (($obj: GProvider) => void)): number
emit(sigName: "closing"): void
connect(sigName: "canceled", callback: (($obj: GProvider, message: string) => void)): number
connect_after(sigName: "canceled", callback: (($obj: GProvider, message: string) => void)): number
emit(sigName: "canceled", message: string): void
connect(sigName: "timeout", callback: (($obj: GProvider) => void)): number
connect_after(sigName: "timeout", callback: (($obj: GProvider) => void)): number
emit(sigName: "timeout"): void
connect(sigName: "disconnected", callback: (($obj: GProvider) => void)): number
connect_after(sigName: "disconnected", callback: (($obj: GProvider) => void)): number
emit(sigName: "disconnected"): void
connect(sigName: "notify::status", callback: (($obj: GProvider, pspec: GObject.ParamSpec) => void)): number
connect_after(sigName: "notify::status", callback: (($obj: GProvider, pspec: GObject.ParamSpec) => void)): number
connect(sigName: "notify::parameters", callback: (($obj: GProvider, pspec: GObject.ParamSpec) => void)): number
connect_after(sigName: "notify::parameters", callback: (($obj: GProvider, pspec: GObject.ParamSpec) => void)): number
connect(sigName: "notify::is-opened", callback: (($obj: GProvider, pspec: GObject.ParamSpec) => void)): number
connect_after(sigName: "notify::is-opened", callback: (($obj: GProvider, pspec: GObject.ParamSpec) => void)): number
connect(sigName: "notify::connection-string", callback: (($obj: GProvider, pspec: GObject.ParamSpec) => void)): number
connect_after(sigName: "notify::connection-string", callback: (($obj: GProvider, pspec: GObject.ParamSpec) => void)): number
connect(sigName: string, callback: any): number
connect_after(sigName: string, callback: any): number
emit(sigName: string, ...args: any[]): void
disconnect(id: number): void
static name: string
constructor (config?: GProvider_ConstructProps)
_init (config?: GProvider_ConstructProps): void
/* Static methods and pseudo-constructors */
static new(): GProvider
static $gtype: GObject.Type
}
abstract class GProviderClass {
static name: string
}
class GProviderPrivate {
static name: string
}
}
export default Vgda;