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Create abstraction to support a Scene BVH #388

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gkjohnson opened this issue Feb 28, 2022 · 1 comment
Open

Create abstraction to support a Scene BVH #388

gkjohnson opened this issue Feb 28, 2022 · 1 comment
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@gkjohnson
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gkjohnson commented Feb 28, 2022

Somewhat related to #243

Create an abstraction layer to retrieve an individual elements bounds so a BVH of an arbitrary type (like a scene or list of objects) can be created.

For dynamic implementation:

@schinly
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schinly commented Nov 14, 2022

How is it going now? It seems a good idea

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