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If you are interesting, I would help with porting your editor to a pure UWP solution.
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Sure, but first someone have to complete hlsl shader generator :-(
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The shader compiler has been functional on UWP for some time: https://github.com/Microsoft/DirectXShaderCompiler
I've used it in a couple UWP projects.
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If you are interesting, I would help with porting your editor to a pure UWP solution.
The text was updated successfully, but these errors were encountered: