Skip to content
This repository has been archived by the owner on Jul 19, 2022. It is now read-only.

Selection Models #58

Open
KeithSammut opened this issue Feb 28, 2018 · 0 comments
Open

Selection Models #58

KeithSammut opened this issue Feb 28, 2018 · 0 comments
Labels

Comments

@KeithSammut
Copy link
Collaborator

What if Zeta Glest enabled selection models to be made. Perhaps by adding a new parameter which can be used in the .xml s of units which provides the ability to change the model of a unit when selected and when it's standing only;

Example: If you click an archer and he's standing, he scratches his head.
Flawed Example: If you click on a worker and he's standing he looks up.

This would be ideal to increase feedback to the players and make the game more interactive.

@andy5995 andy5995 added enhancement New feature or request discussion blender labels Mar 1, 2018
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
Projects
None yet
Development

No branches or pull requests

2 participants