Skip to content
This repository has been archived by the owner on Jul 6, 2023. It is now read-only.

Latest commit

 

History

History
40 lines (32 loc) · 899 Bytes

Module.Audio.md

File metadata and controls

40 lines (32 loc) · 899 Bytes

音频管理器 (AudioManager)

创建音频管理器

public void Start()
{
	// 创建模块
	MotionEngine.CreateModule<AudioManager>();
}

音频管理器使用范例

using MotionFramework.Audio;

public class Test
{
	public void Start()
	{
		// 播放短音效
		AudioManager.Instance.PlaySound("Audio/UISound/click");

		// 播放背景音乐
		bool loop = true;
		AudioManager.Instance.PlayMusic("Audio/Music/cityBgMusic", loop);

		// 全部静音
		AudioManager.Instance.Mute(true);

		// 背景音乐静音设置
		AudioManager.Instance.Mute(EAudioLayer.Music, true);

		// 背景音乐音量设置
		AudioManager.Instance.Volume(EAudioLayer.Music. 0.5f);
	}
}

更详细的教程请参考示例代码

  1. Module.Audio/AudioManager.cs