/
main.go
189 lines (174 loc) · 4.53 KB
/
main.go
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// quad-bifilar-coil-diagram renders a diagram for the coil.
package main
import (
"flag"
"log"
"math"
"github.com/fogleman/gg"
. "github.com/gmlewis/go-fonts/fonts"
_ "github.com/gmlewis/go-fonts/fonts/latoregular"
)
var (
width = flag.Int("width", 800, "Image width")
height = flag.Int("height", 800, "Image height")
out = flag.String("out", "quad-bifilar-coil-diagram.png", "PNG output filename")
cx, cy float64
outerR float64
)
const (
textFont = "latoregular"
nlayers = 4
angleDelta = math.Pi / nlayers
innerR = 120
segment = 20
maxA = 33.0 * math.Pi
)
func main() {
flag.Parse()
innerHole := map[string]int{
"TR": 0, "TL": 1, "BR": 0, "BL": 1,
"2R": 2, "2L": 3, "3R": 3, "3L": 2,
}
innerHoleRev := map[int][]string{}
for k, v := range innerHole {
innerHoleRev[v] = append(innerHoleRev[v], k)
}
innerConnection := map[string]string{}
for _, v := range innerHoleRev {
if len(v) != 2 {
log.Fatalf("len(v)=%v, want 2", len(v))
}
innerConnection[v[0]] = v[1]
innerConnection[v[1]] = v[0]
log.Printf("Inner: %v <=> %v", v[0], v[1])
}
outerHole := map[string]int{
"TR": 0, "TL": 1, "BR": 1, "BL": 2,
"2R": 3, "2L": 4, "3R": 3, "3L": 2,
}
outerHoleRev := map[int][]string{}
for k, v := range outerHole {
outerHoleRev[v] = append(outerHoleRev[v], k)
}
outerConnection := map[string]string{}
for _, v := range outerHoleRev {
if len(v) != 2 {
continue
}
outerConnection[v[0]] = v[1]
outerConnection[v[1]] = v[0]
log.Printf("Outer: %v <=> %v", v[0], v[1])
}
labels := []string{"TR"}
for i := 0; i < 2*nlayers; i++ {
last := labels[len(labels)-1]
next := innerConnection[last]
log.Printf("A next: %v", next)
labels = append(labels, next)
if outerHole[next] == nlayers {
break
}
next = outerConnection[next]
log.Printf("B next: %v", next)
labels = append(labels, next)
}
cx = float64(*width) * 0.5
cy = float64(*height) * 0.5
outerR = float64(*width) * 0.25
innerTS := 4.0
outerTS := 6.0
dc := gg.NewContext(*width, *height)
dc.SetRGB(1, 1, 1)
dc.Clear()
dc.SetRGB(0, 0, 0)
for n := 0; n < 2*nlayers; n++ {
num := float64(n)
if n < len(labels) {
dc.Stroke()
label := labels[n]
log.Printf("labels[%v]=%v", n, label)
tp := innerPt(num, segment)
text, err := Text(tp.X, tp.Y, innerTS, innerTS, label, textFont, &Center)
check(err)
text.RenderToDC(dc, tp.X-2*innerTS, tp.Y+2*innerTS, innerTS, 0)
tp = outerPt(num, 1.5*segment)
text, err = Text(tp.X, tp.Y, outerTS, outerTS, label, textFont, &Center)
check(err)
text.RenderToDC(dc, tp.X-2*outerTS, tp.Y+2*outerTS, outerTS, 0)
}
}
for n := 0; n < 2*nlayers; n++ {
drawCoil(dc, n)
num := float64(n)
if n%2 == 0 {
ip1 := innerPt(num, 0)
ip2 := innerPt(num+1.0, 0)
dc.MoveTo(ip1.X, ip1.Y)
dc.LineTo(ip2.X, ip2.Y)
mid1 := gg.Point{X: 0.5 * (ip1.X + ip2.X), Y: 0.5 * (ip1.Y + ip2.Y)}
dc.Stroke()
dc.DrawCircle(mid1.X, mid1.Y, 0.2*segment)
dc.Fill()
} else if n != 2*nlayers-1 {
num := float64(n)
op1 := outerPt(num, 0)
op2 := outerPt(num+1.0, 0)
dc.MoveTo(op1.X, op1.Y)
dc.LineTo(op2.X, op2.Y)
mid1 := gg.Point{X: 0.5 * (op1.X + op2.X), Y: 0.5 * (op1.Y + op2.Y)}
dc.Stroke()
dc.DrawCircle(mid1.X, mid1.Y, 0.5*segment)
dc.Fill()
} else {
num := float64(n)
op1 := outerPt(num, 0)
op2 := outerPt(num+1.0, 0)
dc.Stroke()
dc.DrawCircle(op1.X, op1.Y, 0.5*segment)
dc.DrawCircle(op2.X, op2.Y, 0.5*segment)
dc.Fill()
}
}
dc.Stroke()
dc.SavePNG(*out)
}
func innerPt(num float64, dr float64) gg.Point {
cos := math.Cos(num * angleDelta)
sin := math.Sin(num * angleDelta)
x1 := cx + (innerR-dr)*cos
y1 := cy + (innerR-dr)*sin
return gg.Point{X: x1, Y: y1}
}
func outerPt(num float64, dr float64) gg.Point {
cos := math.Cos(num * angleDelta)
sin := math.Sin(num * angleDelta)
x2 := cx + (innerR+4*segment+maxA+dr)*cos
y2 := cy + (innerR+4*segment+maxA+dr)*sin
return gg.Point{X: x2, Y: y2}
}
func drawCoil(dc *gg.Context, n int) {
num := float64(n)
cos := math.Cos(num * angleDelta)
sin := math.Sin(num * angleDelta)
ip := innerPt(num, 0)
x2 := cx + (innerR+segment)*cos
y2 := cy + (innerR+segment)*sin
dc.MoveTo(ip.X, ip.Y)
dc.LineTo(x2, y2)
theta := math.Pi
for a := 0.1; a <= maxA; a += 0.1 {
angle := num*angleDelta + theta + a
x2 := cx + (innerR+2*segment+a)*cos
y2 := cy + (innerR+2*segment+a)*sin
x := x2 + (0.5*segment)*math.Cos(angle)
y := y2 + (0.5*segment)*math.Sin(angle)
dc.LineTo(x, y)
}
op := outerPt(num, 0)
dc.LineTo(op.X, op.Y)
}
func check(err error) {
if err != nil {
log.Fatal(err)
}
}