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$ julia10 demo/overview.jl
┌ Error: GLFW ERROR: code FORMAT_UNAVAILABLE msg: NSGL: Failed to find a suitable pixel format
└ @ Main ~/.julia/dev/Nuklear/demo/overview.jl:27
signal (11): Segmentation fault: 11
in expression starting at /Users/scls/.julia/dev/Nuklear/demo/overview.jl:31
glfwSetWindowUserPointer at /Users/scls/.julia/packages/Homebrew/l8kUw/deps/usr/lib/libglfw.dylib (unknown line)
CreateWindow at /Users/scls/.julia/packages/GLFW/69NQ7/src/glfw3.jl:490
CreateWindow at /Users/scls/.julia/packages/GLFW/69NQ7/src/glfw3.jl:487 [inlined]
CreateWindow at /Users/scls/.julia/packages/GLFW/69NQ7/src/glfw3.jl:487
unknown function (ip: 0x11b016921)
jl_fptr_trampoline at /Users/osx/buildbot/slave/package_osx64/build/src/gf.c:1831
do_call at /Users/osx/buildbot/slave/package_osx64/build/src/interpreter.c:324
eval_stmt_value at /Users/osx/buildbot/slave/package_osx64/build/src/interpreter.c:363 [inlined]
eval_body at /Users/osx/buildbot/slave/package_osx64/build/src/interpreter.c:682
jl_interpret_toplevel_thunk_callback at /Users/osx/buildbot/slave/package_osx64/build/src/interpreter.c:806
unknown function (ip: 0xfffffffffffffffe)
unknown function (ip: 0x1103dc14f)
unknown function (ip: 0x0)
jl_interpret_toplevel_thunk at /Users/osx/buildbot/slave/package_osx64/build/src/interpreter.c:815
jl_toplevel_eval_flex at /Users/osx/buildbot/slave/package_osx64/build/src/toplevel.c:805
jl_parse_eval_all at /Users/osx/buildbot/slave/package_osx64/build/src/ast.c:838
jl_load at /Users/osx/buildbot/slave/package_osx64/build/src/toplevel.c:839 [inlined]
jl_load_ at /Users/osx/buildbot/slave/package_osx64/build/src/toplevel.c:846
include at ./boot.jl:317 [inlined]
include_relative at ./loading.jl:1044
include at ./sysimg.jl:29
exec_options at ./client.jl:231
_start at ./client.jl:425
true_main at /Users/scls/bin/julia10 (unknown line)
main at /Users/scls/bin/julia10 (unknown line)
Allocations: 3723717 (Pool: 3722511; Big: 1206); GC: 7
Segmentation fault: 11
The text was updated successfully, but these errors were encountered:
@scls19frThis SO post suggests setting GLFW.WindowHint(GLFW_STENCIL_BITS, 8);, but I guess the real reason is the default OpenGL version is too high for your hardware. I've downgraded the default OpenGL version on master.
The text was updated successfully, but these errors were encountered: