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os_windows.go
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os_windows.go
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//go:build windows
// +build windows
package osfs
import (
"os"
"runtime"
"unsafe"
"golang.org/x/sys/windows"
)
var (
kernel32DLL = windows.NewLazySystemDLL("kernel32.dll")
lockFileExProc = kernel32DLL.NewProc("LockFileEx")
unlockFileProc = kernel32DLL.NewProc("UnlockFile")
)
const (
lockfileExclusiveLock = 0x2
)
func (f *file) Lock() error {
f.m.Lock()
defer f.m.Unlock()
var overlapped windows.Overlapped
// err is always non-nil as per sys/windows semantics.
ret, _, err := lockFileExProc.Call(f.File.Fd(), lockfileExclusiveLock, 0, 0xFFFFFFFF, 0,
uintptr(unsafe.Pointer(&overlapped)))
runtime.KeepAlive(&overlapped)
if ret == 0 {
return err
}
return nil
}
func (f *file) Unlock() error {
f.m.Lock()
defer f.m.Unlock()
// err is always non-nil as per sys/windows semantics.
ret, _, err := unlockFileProc.Call(f.File.Fd(), 0, 0, 0xFFFFFFFF, 0)
if ret == 0 {
return err
}
return nil
}
func rename(from, to string) error {
return os.Rename(from, to)
}
func umask(new int) func() {
return func() {
}
}