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Yeah, I quickly tested it before PR'ing and it loads QoLBar again no issue - I don't know if it might cause any other issues with misidentification, but I wouldn't think so.
It seems like the SignatureHelper / GameInteropProvider is unable to infer the usage type of signatures provided for unmanaged delegates, for example in QoLBar, the initialization step at https://github.com/UnknownX7/QoLBar/blob/09a16b04420b9c7b110bea23edbd24d5b7535ad0/Game.cs#L130C31-L130C31
fails for this unmanaged function
https://github.com/UnknownX7/QoLBar/blob/09a16b04420b9c7b110bea23edbd24d5b7535ad0/Game.cs#L61
with
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