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DeviceChallenge.md

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DeviceChallenge

Properties

Name Type Description Notes
DeviceClass string
DeviceUid string
Challenge map[string]interface{}

Methods

NewDeviceChallenge

func NewDeviceChallenge(deviceClass string, deviceUid string, challenge map[string]interface{}, ) *DeviceChallenge

NewDeviceChallenge instantiates a new DeviceChallenge object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewDeviceChallengeWithDefaults

func NewDeviceChallengeWithDefaults() *DeviceChallenge

NewDeviceChallengeWithDefaults instantiates a new DeviceChallenge object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetDeviceClass

func (o *DeviceChallenge) GetDeviceClass() string

GetDeviceClass returns the DeviceClass field if non-nil, zero value otherwise.

GetDeviceClassOk

func (o *DeviceChallenge) GetDeviceClassOk() (*string, bool)

GetDeviceClassOk returns a tuple with the DeviceClass field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDeviceClass

func (o *DeviceChallenge) SetDeviceClass(v string)

SetDeviceClass sets DeviceClass field to given value.

GetDeviceUid

func (o *DeviceChallenge) GetDeviceUid() string

GetDeviceUid returns the DeviceUid field if non-nil, zero value otherwise.

GetDeviceUidOk

func (o *DeviceChallenge) GetDeviceUidOk() (*string, bool)

GetDeviceUidOk returns a tuple with the DeviceUid field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDeviceUid

func (o *DeviceChallenge) SetDeviceUid(v string)

SetDeviceUid sets DeviceUid field to given value.

GetChallenge

func (o *DeviceChallenge) GetChallenge() map[string]interface{}

GetChallenge returns the Challenge field if non-nil, zero value otherwise.

GetChallengeOk

func (o *DeviceChallenge) GetChallengeOk() (*map[string]interface{}, bool)

GetChallengeOk returns a tuple with the Challenge field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetChallenge

func (o *DeviceChallenge) SetChallenge(v map[string]interface{})

SetChallenge sets Challenge field to given value.

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