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node_websocket.go
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node_websocket.go
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package node
import (
rate "github.com/godaddy-x/freego/cache/limiter"
"github.com/godaddy-x/freego/ex"
"github.com/godaddy-x/freego/utils"
"github.com/godaddy-x/freego/utils/jwt"
"github.com/godaddy-x/freego/zlog"
"golang.org/x/net/websocket"
"net/http"
"sync"
"time"
)
type ConnPool map[string]map[string]*DevConn
const (
pingCmd = "ws-health-check"
)
type Handle func(*Context, []byte) (interface{}, error) // 如响应数据为nil则不回复
type WsServer struct {
Debug bool
HookNode
mu sync.RWMutex
pool ConnPool
ping int // 长连接心跳间隔
max int // 连接池总数量
limiter *rate.Limiter // 每秒限定连接数量
}
type DevConn struct {
Sub string
Dev string
Life int64
Last int64
Ctx *Context
Conn *websocket.Conn
}
func (self *WsServer) readyContext() {
self.mu.Lock()
defer self.mu.Unlock()
if self.Context == nil {
self.Context = &Context{}
self.Context.configs = &Configs{}
self.Context.configs.routerConfigs = make(map[string]*RouterConfig)
self.Context.configs.langConfigs = make(map[string]map[string]string)
self.Context.configs.jwtConfig = jwt.JwtConfig{}
self.Context.System = &System{}
}
}
func (self *WsServer) checkContextReady(path string, routerConfig *RouterConfig) {
self.readyContext()
self.addRouterConfig(path, routerConfig)
}
func (self *WsServer) AddJwtConfig(config jwt.JwtConfig) {
self.readyContext()
if len(config.TokenKey) == 0 {
panic("jwt config key is nil")
}
if config.TokenExp < 0 {
panic("jwt config exp invalid")
}
self.Context.configs.jwtConfig.TokenAlg = config.TokenAlg
self.Context.configs.jwtConfig.TokenTyp = config.TokenTyp
self.Context.configs.jwtConfig.TokenKey = config.TokenKey
self.Context.configs.jwtConfig.TokenExp = config.TokenExp
}
func (self *WsServer) addRouterConfig(path string, routerConfig *RouterConfig) {
if routerConfig == nil {
routerConfig = &RouterConfig{}
}
if _, b := self.Context.configs.routerConfigs[path]; !b {
self.Context.configs.routerConfigs[path] = routerConfig
}
}
func (self *Context) readWsToken(auth string) error {
self.Subject.ResetTokenBytes(utils.Str2Bytes(auth))
return nil
}
func (self *Context) readWsBody(body []byte) error {
if body == nil || len(body) == 0 {
return ex.Throw{Code: http.StatusBadRequest, Msg: "body parameters is nil"}
}
if len(body) > (MAX_VALUE_LEN) {
return ex.Throw{Code: http.StatusLengthRequired, Msg: "body parameters length is too long"}
}
self.JsonBody.Data = utils.GetJsonString(body, "d")
self.JsonBody.Time = utils.GetJsonInt64(body, "t")
self.JsonBody.Nonce = utils.GetJsonString(body, "n")
self.JsonBody.Plan = utils.GetJsonInt64(body, "p")
self.JsonBody.Sign = utils.GetJsonString(body, "s")
if err := self.validJsonBody(); err != nil { // TODO important
return err
}
return nil
}
func (ctx *Context) writeError(ws *websocket.Conn, err error) error {
if err == nil {
return nil
}
out := ex.Catch(err)
if ctx.errorHandle != nil {
throw, ok := err.(ex.Throw)
if !ok {
throw = ex.Throw{Code: out.Code, Msg: out.Msg, Err: err, Arg: out.Arg}
}
if err = ctx.errorHandle(ctx, throw); err != nil {
zlog.Error("response error handle failed", 0, zlog.AddError(err))
}
}
resp := &JsonResp{
Code: out.Code,
Message: out.Msg,
Time: utils.UnixMilli(),
}
if !ctx.Authenticated() {
resp.Nonce = utils.RandNonce()
} else {
if ctx.JsonBody == nil || len(ctx.JsonBody.Nonce) == 0 {
resp.Nonce = utils.RandNonce()
} else {
resp.Nonce = ctx.JsonBody.Nonce
}
}
if ctx.RouterConfig.Guest {
if out.Code <= 600 {
ctx.Response.StatusCode = out.Code
}
return nil
}
if resp.Code == 0 {
resp.Code = ex.BIZ
}
result, _ := utils.JsonMarshal(resp)
if err := websocket.Message.Send(ws, result); err != nil {
zlog.Error("websocket send error", 0, zlog.AddError(err))
}
return nil
}
func closeConn(msg string, object *DevConn) {
defer func() {
if err := recover(); err != nil {
zlog.Error("ws close panic error", 0, zlog.String("sub", object.Sub), zlog.String("dev", object.Dev), zlog.Any("error", err))
}
}()
if object.Conn != nil {
if err := object.Conn.Close(); err != nil {
zlog.Error("ws close error", 0, zlog.String("msg", msg), zlog.String("sub", object.Sub), zlog.String("dev", object.Dev), zlog.AddError(err))
}
}
}
func createCtx(self *WsServer, path string) *Context {
ctx := self.Context
ctxNew := &Context{}
ctxNew.configs = self.Context.configs
ctxNew.filterChain = &filterChain{}
ctxNew.System = &System{}
ctxNew.JsonBody = &JsonBody{}
ctxNew.Subject = &jwt.Subject{Header: &jwt.Header{}, Payload: &jwt.Payload{}}
ctxNew.Response = &Response{Encoding: UTF8, ContentType: APPLICATION_JSON, ContentEntity: nil}
ctxNew.Storage = map[string]interface{}{}
if ctxNew.CacheAware == nil {
ctxNew.CacheAware = ctx.CacheAware
}
if ctxNew.RSA == nil {
ctxNew.RSA = ctx.RSA
}
if ctxNew.roleRealm == nil {
ctxNew.roleRealm = ctx.roleRealm
}
if ctxNew.errorHandle == nil {
ctxNew.errorHandle = ctx.errorHandle
}
ctxNew.System = ctx.System
//ctxNew.postHandle = handle
//ctxNew.RequestCtx = request
//ctxNew.Method = utils.Bytes2Str(self.RequestCtx.Method())
ctxNew.Path = path
ctxNew.RouterConfig = ctx.configs.routerConfigs[ctxNew.Path]
ctxNew.postCompleted = false
ctxNew.filterChain.pos = 0
return ctxNew
}
func wsRenderTo(ws *websocket.Conn, ctx *Context, data interface{}) error {
if data == nil {
return nil
}
routerConfig, _ := ctx.configs.routerConfigs[ctx.Path]
data, err := authReq(ctx.Path, data, ctx.GetTokenSecret(), routerConfig.AesResponse)
if err != nil {
return err
}
if err := websocket.Message.Send(ws, data); err != nil {
return ex.Throw{Code: ex.WS_SEND, Msg: "websocket send error", Err: err}
}
return nil
}
func validBody(ws *websocket.Conn, ctx *Context, body []byte) bool {
if body == nil || len(body) == 0 {
_ = ctx.writeError(ws, ex.Throw{Code: http.StatusBadRequest, Msg: "body parameters is nil"})
return false
}
if len(body) > (MAX_VALUE_LEN) {
_ = ctx.writeError(ws, ex.Throw{Code: http.StatusLengthRequired, Msg: "body parameters length is too long"})
return false
}
ctx.JsonBody.Data = utils.GetJsonString(body, "d")
ctx.JsonBody.Time = utils.GetJsonInt64(body, "t")
ctx.JsonBody.Nonce = utils.GetJsonString(body, "n")
ctx.JsonBody.Plan = utils.GetJsonInt64(body, "p")
ctx.JsonBody.Sign = utils.GetJsonString(body, "s")
if err := ctx.validJsonBody(); err != nil { // TODO important
_ = ctx.writeError(ws, err)
return false
}
return true
}
func (self *WsServer) SendMessage(data interface{}, subject string, dev ...string) error {
conn, b := self.pool[subject]
if !b || len(conn) == 0 {
return nil
}
for _, v := range conn {
if len(dev) > 0 && !utils.CheckStr(v.Dev, dev...) {
continue
}
if err := wsRenderTo(v.Conn, v.Ctx, data); err != nil {
return err
}
}
return nil
}
func (self *WsServer) addConn(conn *websocket.Conn, ctx *Context) error {
self.mu.Lock()
defer self.mu.Unlock()
sub := ctx.Subject.GetSub()
dev := ctx.Subject.GetDev()
exp := ctx.Subject.GetExp()
if len(dev) == 0 {
dev = "web"
}
zlog.Info("websocket client connect success", 0, zlog.String("subject", sub), zlog.String("path", ctx.Path), zlog.String("dev", dev))
key := utils.AddStr(dev, "_", ctx.Path)
if self.pool == nil {
self.pool = make(ConnPool, 50)
}
if len(self.pool) >= self.max {
closeConn("add conn max pool close", &DevConn{Conn: conn, Dev: ctx.Subject.GetDev(), Sub: ctx.Subject.GetSub()})
return utils.Error("conn pool full: ", len(self.pool))
}
check, b := self.pool[sub]
if !b {
value := make(map[string]*DevConn, 2)
value[key] = &DevConn{Life: exp, Last: utils.UnixSecond(), Sub: sub, Dev: dev, Ctx: ctx, Conn: conn}
self.pool[sub] = value
return nil
}
devConn, b := check[key]
if b {
closeConn("add conn replace close", devConn) // 如果存在连接对象则先关闭
}
if devConn == nil {
check[key] = &DevConn{Life: exp, Last: utils.UnixSecond(), Sub: sub, Dev: dev, Ctx: ctx, Conn: conn}
return nil
}
devConn.Sub = sub
devConn.Life = exp
devConn.Dev = dev
devConn.Last = utils.UnixSecond()
devConn.Ctx = ctx
devConn.Conn = conn
//check[key] = &DevConn{Life: exp, Last: utils.UnixSecond(), Dev: dev, Ctx: ctx, Conn: conn}
return nil
}
func (self *WsServer) refConn(ctx *Context) error {
self.mu.Lock()
defer self.mu.Unlock()
sub := ctx.Subject.Payload.Sub
dev := ctx.Subject.GetDev()
if len(dev) == 0 {
dev = "web"
}
dev = utils.AddStr(dev, "_", ctx.Path)
if self.pool == nil {
return nil
}
check, b := self.pool[sub]
if !b {
return nil
}
devConn, b := check[dev]
if !b {
return nil
}
devConn.Last = utils.UnixSecond()
return nil
}
func (self *WsServer) NewPool(maxConn, limit, bucket, ping int) {
if maxConn <= 0 {
panic("maxConn is nil")
}
if limit <= 0 {
panic("limit is nil")
}
if bucket <= 0 {
panic("bucket is nil")
}
if ping <= 0 {
panic("ping is nil")
}
self.mu.Lock()
defer self.mu.Unlock()
if self.pool == nil {
self.pool = make(ConnPool, maxConn)
}
self.max = maxConn
self.ping = ping
// 设置每秒放入100个令牌,并允许最大突发50个令牌
self.limiter = rate.NewLimiter(rate.Limit(limit), bucket)
}
func (self *WsServer) withConnectionLimit(handler websocket.Handler) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if !self.limiter.Allow() {
http.Error(w, "limited access", http.StatusServiceUnavailable)
return
}
handler.ServeHTTP(w, r)
})
}
func (self *WsServer) wsHandler(path string, handle Handle) websocket.Handler {
return func(ws *websocket.Conn) {
devConn := &DevConn{Conn: ws}
defer closeConn("handler close", devConn)
ctx := createCtx(self, path)
_ = ctx.readWsToken(ws.Request().Header.Get("Authorization"))
if len(ctx.Subject.GetRawBytes()) == 0 {
_ = ctx.writeError(ws, ex.Throw{Code: http.StatusUnauthorized, Msg: "token is nil"})
return
}
if err := ctx.Subject.Verify(utils.Bytes2Str(ctx.Subject.GetRawBytes()), ctx.GetJwtConfig().TokenKey, true); err != nil {
_ = ctx.writeError(ws, ex.Throw{Code: http.StatusUnauthorized, Msg: "token invalid or expired", Err: err})
return
}
devConn.Sub = ctx.Subject.GetSub()
devConn.Dev = ctx.Subject.GetDev()
if err := self.addConn(ws, ctx); err != nil {
zlog.Error("add conn error", 0, zlog.String("sub", devConn.Sub), zlog.String("dev", devConn.Dev), zlog.AddError(err))
return
}
for {
// 读取消息
var body []byte
err := websocket.Message.Receive(ws, &body)
if err != nil {
zlog.Error("receive message error", 0, zlog.String("sub", devConn.Sub), zlog.String("dev", devConn.Dev), zlog.AddError(err))
break
}
if self.Debug {
zlog.Info("websocket receive message", 0, zlog.String("sub", devConn.Sub), zlog.String("dev", devConn.Dev), zlog.String("data", string(body)))
}
if !validBody(ws, ctx, body) {
if self.Debug {
zlog.Info("websocket receive message invalid", 0, zlog.String("sub", devConn.Sub), zlog.String("dev", devConn.Dev), zlog.String("data", string(body)))
}
continue
}
dec, b := ctx.JsonBody.Data.([]byte)
if b && utils.GetJsonString(dec, "healthCheck") == pingCmd {
_ = self.refConn(ctx)
continue
}
reply, err := handle(ctx, dec)
if err != nil {
_ = ctx.writeError(ws, err)
continue
}
if self.Debug && reply != nil {
zlog.Info("websocket reply message", 0, zlog.String("sub", devConn.Sub), zlog.String("dev", devConn.Dev), zlog.Any("data", reply))
}
// 回复消息
if err := wsRenderTo(ws, ctx, reply); err != nil {
zlog.Error("receive message reply error", 0, zlog.String("sub", devConn.Sub), zlog.String("dev", devConn.Dev), zlog.AddError(err))
break
}
}
}
}
func (self *WsServer) AddRouter(path string, handle Handle, routerConfig *RouterConfig) {
if handle == nil {
panic("handle function is nil")
}
self.checkContextReady(path, routerConfig)
http.Handle(path, self.withConnectionLimit(self.wsHandler(path, handle)))
}
func (self *WsServer) StartWebsocket(addr string) {
go func() {
for {
time.Sleep(time.Duration(self.ping) * time.Second)
s := utils.UnixMilli()
index := 0
current := utils.UnixSecond()
for _, v := range self.pool {
for k1, v1 := range v {
if current-v1.Last > int64(self.ping*2) || current > v1.Life {
self.mu.Lock()
closeConn("check life close", v1)
delete(v, k1)
self.mu.Unlock()
}
index++
}
}
if self.Debug {
zlog.Info("websocket check pool", 0, zlog.String("cost", utils.AddStr(utils.UnixMilli()-s, " ms")), zlog.Int("count", index))
}
}
}()
go func() {
zlog.Printf("websocket【%s】service has been started successful", addr)
if err := http.Serve(NewGracefulListener(addr, time.Second*10), nil); err != nil {
panic(err)
}
}()
select {}
}