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I've tried to run the Topdown demo.
Steps followed:
Install dependencies (gcc, clang-format, go)
Clone the demo.
Run make build (finishes succesfully with the .so and .h files created in project/lib/)
Run make editor (Godot 4.2-beta1 as said requested the README).
The game fails with the following output:
core/extension/gdextension_manager.cpp:165 - Condition "!E" is true. Returning: Ref<GDExtension>()
Can't open dynamic library: /home/user/projects/godot-go-demo-projects/2d/topdown/project/lib/libgodotgo-2dtopdown-linux-amd64.so. Error: libc.musl-x86_64.so.1: cannot open shared object file: No such file or directory.
core/extension/gdextension.cpp:719 - GDExtension dynamic library not found: /home/user/projects/godot-go-demo-projects/2d/topdown/project/lib/libgodotgo-2dtopdown-linux-amd64.so
Failed loading resource: res://demo2dtopdown.gdextension. Make sure resources have been imported by opening the project in the editor at least once.
Cannot get class 'PlayerCharacter'.
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I've tried to run the Topdown demo.
Steps followed:
The game fails with the following output:
I'm using Alpine Linux with musl libc
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