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PhysicsDirectSpaceState3D #112

Closed
6 tasks done
Tracked by #117
mihe opened this issue Dec 22, 2022 · 1 comment
Closed
6 tasks done
Tracked by #117

PhysicsDirectSpaceState3D #112

mihe opened this issue Dec 22, 2022 · 1 comment
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enhancement New feature or request meta Concerning other issues topic:runtime Concerning runtime behavior (or its source code)

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@mihe
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mihe commented Dec 22, 2022

Description

This issue tracks the progress of implementing the functionality of Godot's PhysicsDirectSpaceState3D object. Below you'll find all user-facing properties and methods, including ones inherited from relevant classes. If you notice any missing from this list, please leave a comment down below.

Status

  • Not supported
  • Not started
  • Partial (not functional)
  • Partial (functional)
  • Done (as much as it can be)
  • Done (completely) 👈

Links

Documentation: PhysicsDirectSpaceState3D
Inherits: N/A

Legend

  • 🚧 indicates a partial, incomplete or broken implementation.
  • 🛑 indicates that it's blocked or incompatible with Jolt in some way.

Methods

  • cast_motion
  • collide_shape
  • get_rest_info
  • intersect_point
  • intersect_ray
  • intersect_shape
@mihe mihe added enhancement New feature or request topic:runtime Concerning runtime behavior (or its source code) meta Concerning other issues labels Dec 22, 2022
@mihe mihe mentioned this issue Dec 22, 2022
25 tasks
@mihe
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mihe commented May 18, 2023

This tracking issue has served its purpose and will now be closed. 🫡

Any remaining work has had new issues created for it.

@mihe mihe closed this as completed May 18, 2023
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Labels
enhancement New feature or request meta Concerning other issues topic:runtime Concerning runtime behavior (or its source code)
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