PhysicsServer3D #113
Labels
enhancement
New feature or request
meta
Concerning other issues
topic:runtime
Concerning runtime behavior (or its source code)
Description
This issue tracks the progress of implementing the functionality of Godot's
PhysicsServer3D
object. Below you'll find all user-facing properties and methods, including ones inherited from relevant classes. If you notice any missing from this list, please leave a comment down below.Status
Not supportedNot startedPartial (not functional)Partial (functional)Done (completely)Links
Documentation:
PhysicsServer3D
Inherits: N/A
Legend
Methods
area_add_shape
area_attach_object_instance_id
area_clear_shapes
area_create
area_get_collision_layer
area_get_collision_mask
area_get_object_instance_id
area_get_param
area_get_shape
area_get_shape_count
area_get_shape_transform
area_get_space
area_get_transform
area_remove_shape
area_set_area_monitor_callback
area_set_collision_layer
area_set_collision_mask
area_set_monitor_callback
area_set_monitorable
area_set_param
area_set_ray_pickable
area_set_shape
area_set_shape_disabled
area_set_shape_transform
area_set_space
area_set_transform
body_add_collision_exception
body_add_constant_central_force
body_add_constant_force
body_add_constant_torque
body_add_shape
body_apply_central_force
body_apply_central_impulse
body_apply_force
body_apply_impulse
body_apply_torque
body_apply_torque_impulse
body_attach_object_instance_id
body_clear_shapes
body_create
body_get_collision_layer
body_get_collision_mask
body_get_collision_priority
body_get_constant_force
body_get_constant_torque
body_get_direct_state
body_get_max_contacts_reported
body_get_mode
body_get_object_instance_id
body_get_param
body_get_shape
body_get_shape_count
body_get_shape_transform
body_get_space
body_get_state
body_is_axis_locked
body_is_continuous_collision_detection_enabled
body_is_omitting_force_integration
body_remove_collision_exception
body_remove_shape
body_reset_mass_properties
body_set_axis_lock
body_set_axis_velocity
body_set_collision_layer
body_set_collision_mask
body_set_collision_priority
body_set_constant_force
body_set_constant_torque
body_set_enable_continuous_collision_detection
body_set_force_integration_callback
body_set_max_contacts_reported
body_set_mode
body_set_omit_force_integration
body_set_param
body_set_ray_pickable
body_set_shape
body_set_shape_disabled
body_set_shape_transform
body_set_space
body_set_state
body_test_motion
box_shape_create
capsule_shape_create
concave_polygon_shape_create
cone_twist_joint_get_param
cone_twist_joint_set_param
convex_polygon_shape_create
custom_shape_create
cylinder_shape_create
free_rid
generic_6dof_joint_get_flag
generic_6dof_joint_get_param
generic_6dof_joint_set_flag
generic_6dof_joint_set_param
get_process_info
heightmap_shape_create
hinge_joint_get_flag
hinge_joint_get_param
hinge_joint_set_flag
hinge_joint_set_param
joint_clear
joint_create
joint_get_solver_priority
joint_get_type
joint_make_cone_twist
joint_make_generic_6dof
joint_make_hinge
joint_make_pin
joint_make_slider
joint_set_solver_priority
pin_joint_get_local_a
pin_joint_get_local_b
pin_joint_get_param
pin_joint_set_local_a
pin_joint_set_local_b
pin_joint_set_param
separation_ray_shape_create
set_active
shape_get_data
shape_get_type
shape_set_data
slider_joint_get_param
slider_joint_set_param
soft_body_get_bounds
space_create
space_get_direct_state
space_get_param
space_is_active
space_set_active
space_set_param
sphere_shape_create
world_boundary_shape_create
The text was updated successfully, but these errors were encountered: