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The following methods on builtins take varargs and thus follow the varcall convention:
Callable::call Callable::call_deferred Callable::rpc Callable::rpc_id Callable::bind Signal::emit
The variant_get_ptr_builtin_method API returns null when invoked for the respective variant types, methods names and hashes.
variant_get_ptr_builtin_method
null
This likely needs an additional API on GDExtension side.
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Looks like Godot implemented support for builtin methods via varcall, so we could provide them as well.
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The following methods on builtins take varargs and thus follow the varcall convention:
The
variant_get_ptr_builtin_method
API returnsnull
when invoked for the respective variant types, methods names and hashes.This likely needs an additional API on GDExtension side.
The text was updated successfully, but these errors were encountered: