/
DefendGame.java
156 lines (126 loc) · 3.47 KB
/
DefendGame.java
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
package com.cdm.defend;
import com.badlogic.gdx.ApplicationListener;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL10;
import com.cdm.Game;
import com.cdm.gui.effects.SoundFX;
import com.cdm.gui.effects.SoundFX.Type;
import com.cdm.view.Campaign;
import com.cdm.view.HighScoreScreen;
import com.cdm.view.InputScreen;
import com.cdm.view.LevelScreen;
import com.cdm.view.MenuScreen;
import com.cdm.view.Screen;
import com.cdm.view.SoundScreen;
// review1
public class DefendGame implements ApplicationListener, Game {
private static final long serialVersionUID = 1L;
private boolean running = false;
private Screen screen;
boolean stop = false;
private LevelScreen levelScreen;
private LevelScreen demoScreen;
private MenuScreen menuScreen;
private SoundScreen optionsScreen;
private HighScoreScreen highscoreScreen;
private InputScreen inputScreen;
private long oldMicros = 0;
private SoundFX soundFx = new SoundFX();
public void create() {
running = true;
Campaign c = new Campaign("/com/cdm/view/campaign1.txt", this);
levelScreen = new LevelScreen(this, c, false);
DemoGame demoGame = new DemoGame();
Campaign demoCampaign = new Campaign("/com/cdm/view/demo.txt", demoGame);
demoScreen = new LevelScreen(demoGame, demoCampaign, true);
optionsScreen = new SoundScreen(this);
SoundScreen.playSong(0);
setScreen(menuScreen = new MenuScreen(this, demoScreen));
highscoreScreen = new HighScoreScreen(this);
inputScreen = new InputScreen(this, c);
SoundFX.Initialize();
Gdx.graphics.setVSync(true);
}
public boolean backButtonPressed() {
if (screen != menuScreen) {
setScreen(menuScreen);
return false;
}
return true;
}
public void pause() {
running = false;
}
public void resume() {
running = true;
}
public void setScreen(Screen newScreen) {
if (screen != null)
screen.removed();
screen = newScreen;
if (screen == levelScreen) {
SoundScreen.playSong(2);
}
if (screen != null) {
Gdx.input.setInputProcessor(screen);
screen.wait(this);
}
}
public void render() {
Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
move();
screen.render();
}
private void move() {
if (!running)
return;
long millis = System.currentTimeMillis();
long micro = System.nanoTime() / 1000 + millis * 1000;
float delta = 0;
if (oldMicros > 0) {
delta = (micro - oldMicros) * 0.000001f;
mywait(delta);
screen.move(delta);
}
oldMicros = micro;
}
private void mywait(float delta) {
if (false)
return;
try {
int ms = (int) (delta * 1000);
int wait = (1000 / 60) - ms;
if (wait > 15) {
Thread.sleep(wait);
}
} catch (InterruptedException e) {
e.printStackTrace();
}
}
@Override
public void resize(int width, int height) {
}
@Override
public void dispose() {
SoundFX.dispose();
if (screen != null)
screen.dispose();
}
@Override
public void setScreen(String string) {
if (Screen.LEVEL_SCREEN.equals(string))
setScreen(levelScreen);
else if (Screen.OPTIONS_SCREEN.equals(string))
setScreen(optionsScreen);
else if (Screen.MENU_SCREEN.equals(string))
setScreen(menuScreen);
else if (Screen.HIGHSCORE_SCREEN.equals(string))
setScreen(highscoreScreen);
else if (Screen.INPUT_SCREEN.equals(string))
setScreen(inputScreen);
}
@Override
public void play(Type soundType) {
soundFx.play(soundType);
}
}