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gsel_selector_random.go
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/
gsel_selector_random.go
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// Copyright GoFrame Author(https://goframe.org). All Rights Reserved.
//
// This Source Code Form is subject to the terms of the MIT License.
// If a copy of the MIT was not distributed with this file,
// You can obtain one at https://github.com/gogf/gf.
package gsel
import (
"context"
"sync"
"github.com/gogf/gf/v2/internal/intlog"
"github.com/gogf/gf/v2/util/grand"
)
type selectorRandom struct {
mu sync.RWMutex
nodes Nodes
}
func NewSelectorRandom() Selector {
return &selectorRandom{
nodes: make([]Node, 0),
}
}
func (s *selectorRandom) Update(ctx context.Context, nodes Nodes) error {
intlog.Printf(ctx, `Update nodes: %s`, nodes.String())
s.mu.Lock()
defer s.mu.Unlock()
s.nodes = nodes
return nil
}
func (s *selectorRandom) Pick(ctx context.Context) (node Node, done DoneFunc, err error) {
s.mu.RLock()
defer s.mu.RUnlock()
if len(s.nodes) == 0 {
return nil, nil, nil
}
node = s.nodes[grand.Intn(len(s.nodes))]
intlog.Printf(ctx, `Picked node: %s`, node.Address())
return node, nil, nil
}