-
Notifications
You must be signed in to change notification settings - Fork 1
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
New Csound instruments based on sampled sounds #119
Comments
I could not get Swami to run without the
I believe this is because Swami depends on libfluidsynth version whereas I build the Fluidsynth opcodes with version 1 which I have therefore installed. |
However Polyphone works. I downloaded the bionic package and installed it and it played right away. |
Using sounds from the wild can be done in several ways:
|
I need to collect sounds. They need to be sounds that draw one in, that is all. They can be long or short, pitched or not pitched, verbal or non-verbal, and natural or artificial (but not direct synthesis). |
Possibilities:
|
Is there a way to load samples from the Web server for use by Csound? See how Strudel loads samples. |
I am no longer working on issues that I do need for working on a piece. That said, I have created a Python script fo embed samples and other files in |
Issue #117 was a success, and demonstrated that I can incorporate both non-pitched and note-generating instrument definitions into my standard patching system, and use them in my usual style of algorithmic composition.
Following this idea further, create some new patches that incorporate sampled and granulated sounds. This may involve using:
diskin2
orGEN01
.cmask
.The same principles of transparently normalizing and fitting instrument outputs into the maximum ranges of the score space should be used. Use normalized outputs if possible, otherwise reflect them into a usable range that lacks artifacts if possible, otherwise transparently omit the outputs.
Design alternatives include one patch for each sample, or one patch for each type of input (diskin2, SoundFont, etc.) with parameters for audio input and good ranges.
The text was updated successfully, but these errors were encountered: