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these are the default values, you can randomize them in the constructor (deviceMemory, hardwareConcurrency params)
awaitGL.create({name: 'profile_mac',os: 'Mac',navigator: {language: 'enUS',userAgent: 'random',// get random user agent for selected osresolution: '1024x768',platform: 'Mac',deviceMemory: '6',// <-- RAMhardwareConcurrency: '8'// <-- CPU Threads},proxyEnabled: false,proxy: {mode: 'none',}})
Created with sample code, cpu and RAM are always fixed at 2, and features are identified by anti-crawling
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