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Duke Nukem Zero Hour - Crashes before the beginning of the first level. #1494
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What emulator are you using? Also, you missed a perfectly valid excuse to use the phrase "get to the choppa!" |
I couldn't reproduce it. I know a user said that they experienced the same thing in RetroArch, which uses an older version of GLideN64. What version of GLideN64 are you using? |
The current public release. 2.0 |
I would try a newer build, you can grab it here: |
Alright, I'll test it, but I don't want to use that newer build due for long due to the new regressions that popped up for other games unless they got fixed by now. I'll test it anyway, so hold on a moment. |
That fixed the crashing so I'll keep it for now. Thanks for your quick help. |
To trigger the crash, get to the helicopter which is straight ahead. After leaving, the game crashes. Glide64 (Final) doesn't have this problem.
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