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I'm using the sample Unity scene for cloud anchors and deploying to a Samsung S8 on Android 7.0.
The app runs and I'm able to place an anchor, but it never manages to host: I've waited for 1 - 2 minutes, restarted the app, tried gathering more information from the scene by moving my phone in different directions, and still no go. The network seems to be fine too.
Hi there,
I'm using the sample Unity scene for cloud anchors and deploying to a Samsung S8 on Android 7.0.
The app runs and I'm able to place an anchor, but it never manages to host: I've waited for 1 - 2 minutes, restarted the app, tried gathering more information from the scene by moving my phone in different directions, and still no go. The network seems to be fine too.
I've ensured I've set up Multiplayer, I have an API key on Google Cloud Platform, and I've entered this in Project Settings > Google ARCore > Cloud Anchor API Keys > Android, all as in the Quickstart guide: https://developers.google.com/ar/develop/unity/cloud-anchors/quickstart-unity-android
This is a different problem to the other issues on here because this is just deploying directly from Unity without any extra code.
Any ideas? Thanks in advance!
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