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Static Mesh actor doesnt appear on top of image tracked #70

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rehanahmad608 opened this issue Jan 10, 2020 · 0 comments
Open

Static Mesh actor doesnt appear on top of image tracked #70

rehanahmad608 opened this issue Jan 10, 2020 · 0 comments

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@rehanahmad608
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Hi, i am new to unreal engine and working on arcore. I am using arcore sdk version 1.6.0 with unreal engine 4.22. Trying to implement augmented images sample project. I have made my own static mesh actor and my own candidate image. i have made necessary changes in blueprint like in spawnactor class to my own static mesh actor. When i run the application it shows that image is tracking but nothing appears on top of it. i am testing on Samsung galaxy S8 running android version 9.

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