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SFA created with texture issue #37
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Any idea about this issue? |
Hi @rramprasad thank you for submitting this issue.
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@AdrianAtGoogle,please see comments below,
Yes,Already my .sfa roughness parameter is 1.0. So the output is same as above screenshot.
I think already by .obj contains normals. I have attached my .obj file(renamed .obj to .txt). Is it anything issue in this .obj file? |
Hi @rramprasad, The normals in the asset do not seem to be correct; many of them are inward facing (causing the lighting seams across triangles). The normal issues need to be fixed in the source asset |
Sounds like this resolved - please reopen if not. Thanks!! |
I have converted .obj file with .mtl and .jpg texture. It converts to sfa and sfb. But the texture is having some issues like below,what is missing in this?
created .sfa file:
icon_03.mtl
Issue in texture:
Original texture:(.jpg file)
Android Studio 3.1.2
Build #AI-173.4720617, built on April 14, 2018
JRE: 1.8.0_152-release-1024-b02 amd64
JVM: OpenJDK 64-Bit Server VM by JetBrains s.r.o
Windows 10 10.0
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