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Sceneform plugin v1.15.0 not working w/Android Studio 3.6 stable (or Android Studio 4 Canary 9) #989

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tellypresence opened this issue Feb 13, 2020 · 13 comments

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@tellypresence
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tellypresence commented Feb 13, 2020

SceneForm 1.15.0 plugin installed for three versions of Android Studio. Asset imports perfectly in legacy stable Android Studio (3.5.3) but not in

  • latest stable (3.6)
  • latest preview (4 canary 9)

Android Studio 3.5.3
import_sceneform_asset_android_studio_3 5 3

Android Studio 4 Canary 9
import_sceneform_asset_android_studio_4_canary_9

@AndreaGrizzi
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issue found on Android Studio 3.6 on stabile channel.
import .obj file result in Error: java.lang.RuntimeException: java.lang.NoSuchMethodError: com.android.tools.idea.templates.recipe.RecipeExecutor.append(Ljava/io/File;Ljava/io/File;)

@dawcules
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Updated to Androis Studio 3.6 and Sceneform 1.15.0. Every .obj and .fbx import results to: Error: java.lang.RuntimeException: java.lang.NoSuchMethodError: com.android.tools.idea.templates.recipe.RecipeExecutor.append(Ljava/io/File;Ljava/io/File;)

  • Tried to re-install sceneform -> no effect

@tellypresence tellypresence changed the title Sceneform plugin v1.15.0 not working w/Android Studio 4 Canary 9 Sceneform plugin v1.15.0 not working w/Android Studio 3.6 stable (or Android Studio 4 Canary 9) Feb 28, 2020
@tellypresence
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Confirm broken w/3.6 stable as well, changing title

@VCDo
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VCDo commented Feb 28, 2020

After Android Studio update from stable 3.5.x to 3.6 the Sceneform Import stopped working! Updating tools and gradle versions did not fix this problem...

@VCDo
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VCDo commented Mar 2, 2020

Since the plugin is not working anymore, is it possible to import a sceneform asset without android studio?

@tellypresence
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tellypresence commented Mar 2, 2020

@VCDo for now suggest having Android Studio 3.5.3 co-installed and doing all sceneform importing there; after successful import copy all the generated code/files (build.gradle block, .sfa/.sfb/.fbm etc) to your Android Studio 3.6.X or 4.X project and it should work fine -- IIRC using the .sfb isn't the problem, it's just the import process itself that's broken
...or just hold back on 3.5.3 pending proper fix...

@BhaktijPatil
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Do we have any official confirmation from the Sceneform team as to when this issue will be addressed?

@YinXiuYu
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I have the same issue.

@f4bsn
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f4bsn commented Mar 12, 2020

+1

1 similar comment
@sameerjj
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+1

@A-khames
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I have the same issue

@tellypresence
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IIUC Sceneform v1.16.0 deprecates the entire SceneForm plugin and .sfa/.sfb workflow instead migrating to direct support for .gltf/.glb format assets

@saechimdaeki
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same issue in 3.6.3

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