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as per stated in code, you can leave snapshot id null so that it will use any latest snapshot to load the brain. Im getting error when put null for the snapshot.
The text was updated successfully, but these errors were encountered:
I see that you are using Unity SDK, However, I am using the C++ SDK and I am not having any issues in leaving the Snapshot ID blank while using the method m_service->GetBrain<BrainSpec>()
as per stated in code, you can leave snapshot id null so that it will use any latest snapshot to load the brain. Im getting error when put null for the snapshot.
The text was updated successfully, but these errors were encountered: