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Thanx for this great repository of Android Java media samples.
Is there any way to capture the output of a webgl canvas element to feed into, e.g., the Record GL app (https://github.com/google/grafika/blob/master/src/com/android/grafika/RecordFBOActivity.java? We need to do this with high performance, not just something that involves string encoding, etc.
Any ideas?
The text was updated successfully, but these errors were encountered:
I'm not familiar with the WebGL stuff, so I don't really know. You may need to use MediaProjection.
The best place to ask would be http://stackoverflow.com/ .
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Thanx for this great repository of Android Java media samples.
Is there any way to capture the output of a webgl canvas element to feed into, e.g., the Record GL app (https://github.com/google/grafika/blob/master/src/com/android/grafika/RecordFBOActivity.java? We need to do this with high performance, not just something that involves string encoding, etc.
Any ideas?
The text was updated successfully, but these errors were encountered: