QuickLook lighting workaround? #3380
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danilokrulj
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Sadly no, there is very little control over native app rendering. Please ask Apple to support WebXR on iOS so that we can create a consistent experience. |
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Hi everyone, I have seen many threads about this same issue but I haven't found any solutions to this problem. When comparing android and iOS models in AR there is a HUGE difference in model color (because of environment lighting from what I understand). Did anyone find a way to make the difference at least less visible? Or is there a way to turn of light estimation / environment lighting in QuickLook?
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