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Blender Plugin #5

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tokejepsen opened this issue Feb 28, 2021 · 5 comments
Open

Blender Plugin #5

tokejepsen opened this issue Feb 28, 2021 · 5 comments

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@tokejepsen
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Motivation

This was mentioned on the 2 minute paper video; https://www.youtube.com/watch?v=-Ny-p-CHNyM&lc=UgwGk_I_wLs7R0NSM2N4AaABAg

Thought that was a good idea, so this is to serve a discussion for making a blender plugin.

Implementation

It might not be possible to mirror all the functionality of Monster-Mash, because the Blender plugin framework only supports Python.

We could possibly make platform specific executables that accept command line input and output, so we can get results from Monster-Mash with Python.

@Yaromir-Svetozarovich
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I think, it is good idea!

@dadoktor8
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or we can export said model into an fbx file for use with blender

@scoegrams
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I am so excited to get a rig exported. Then I feel like I will be willing to dive in for hundreds of hours :)

@dvoromar
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Contributor

Export of animation from MM has been implemented in the PR #6. The functionality is now available at http://monstermash.zone and the exported file may be directly imported into Blender.

@Pikachuxxxx
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I think one way for the blender plugin is use the grease pencil feature to make 2d images and use that to be processed by this, as for this we can compile into a lib and use a python wrapper on top of it for blender to use it. Would be a great feature for blender artists to prototype in the environment with a animated character using this.

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6 participants