- Added support for device tier targeting of assets
- Updated bundletool-all.jar from 1.8.2 to 1.14.0
- Fixed issue #172: Unity Cloud Build failure if Android SDK 30+ is not installed
- Incremented version number to match other packages
- Incremented version number to match other packages
- Updated bundletool-all.jar from 1.6.1 to 1.8.2
- Fixed issue #127: crash with IL2CPP and "Separate base APK asset" enabled
- Fixed issue #143: handle AssetBundle files that have file extensions
- Fixed issue #145: AAB upload to Play Console fails due to BundleConfig.pb file size
- Fixed issue when installing Android APIs using the plugin
- Update minimum Target SDK version to 30
- Added a new Bundletool method for building AABs (requires 2018.4+ and .NET 4+)
- Added API and UI options to replace OBB files with an install-time asset pack
- Added API options for customizing file compression within generated APKs
- Changes to support minSdkVersion of 22 in Unity 2021.2
- Updated bundletool-all.jar from 1.5.0 to 1.6.1
- Fixed issue #80: prevent building on Unity 2020.2 and early versions of 2020.3 and 2021.1
- Fixed issue #106: bundletool build-bundle crashed when output file was specified without a parent directory
- Removed ability to compile plugin with Unity 5.6, 2017.1, 2017.2, 2017.3, 2018.1, and 2018.2
- Require Gradle for all Unity builds
- Update minimum Target SDK version to 29
- Updated bundletool-all.jar from 1.2.0 to 1.5.0
- Fixed issue #69: add a random name to temporary build path
- Fixed issue #74: update bundletool-all.jar with fix
- Fixed issue #82: pass "-Duser.language=en" to jarsigner
- Updated bundletool-all.jar from 1.0.0 to 1.2.0
- Skip signing app bundles if no signing key is configured, instead of using a debug key (This reduces build time and provides a workaround if jarsigner is freezing)
- Switch build-bundle to use new "--overwrite" flag (Fixes an issue on some systems where the build would fail unless an existing .aab was present)
- Fixed issue #26: Add support for packaging raw assets targeted by texture format
- Updated bundletool-all.jar from 0.14.0 to 1.0.0
- Support signing app bundles larger than 4GB by switching to jarsigner
- Clear the EditorUserBuildSettings.exportAsGoogleAndroidProject flag for AAB builds and Build & Run
- Updated bundletool-all.jar from 0.13.0 to 0.14.0
- Updated documentation and menu item links
- Fixed issue #11: the package now compiles even if the Android platform isn't installed
- Initial release
- Includes bundletool-all.jar version 0.13.0