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This appears to be an issue with cargo (or plausibly a misunderstanding of cargo on my part). I've raised rust-lang/cargo#5375. I could work around it by making rerast do a full cargo clean before it does a cargo check, but that feels very heavy handed and might slow down rerast quite a bit.
If a crate has a non-empty [features] section, then it seems that not all targets get checked for matches unless the user runs "cargo clean" first.
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