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Specifics Windows 7, Nvidia GTX 660 Ti, Driver 368.39
Have Vulkan SDK 1.0.21 installed for validation layers and set environment variable VK_INSTANCE_LAYERS=VK_LAYER_LUNARG_standard_validation
To reproduce I run all of the dEQP-VK.glsl.functions.control_flow.* tests from the Vulkan Conformance Test Suite
Message: Exception thrown: read access violation. this was nullptr. (debugger confirms that variable "this" is NULL)
Location: BasicBlock.h:
76 /// Returns true if the block is reachable in the CFG 77 bool reachable() const { return reachable_; }
Call Stack: ` VkLayer_core_validation.dll!libspirv::BasicBlock::reachable() Line 77 C++
VkLayer_core_validation.dll!libspirv::StructuredControlFlowChecks(const libspirv::ValidationState_t & _, const libspirv::Function & function, const std::vector<std::pair<unsigned int,unsigned int>,std::allocator<std::pair<unsigned int,unsigned int> > > & back_edges) Line 349 C++ VkLayer_core_validation.dll!libspirv::PerformCfgChecks(libspirv::ValidationState_t & _) Line 478 C++ VkLayer_core_validation.dll!spvValidate(const spv_context_t * const context, spv_const_binary_t * const binary, spv_diagnostic_t * * pDiagnostic) Line 209 C++ VkLayer_core_validation.dll!core_validation::CreateShaderModule(VkDevice_T * device, const VkShaderModuleCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkShaderModule_T * * pShaderModule) Line 9069 C++ VkLayer_object_tracker.dll!object_tracker::CreateShaderModule(VkDevice_T * device, const VkShaderModuleCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkShaderModule_T * * pShaderModule) Line 3583 C++ VkLayer_parameter_validation.dll!parameter_validation::CreateShaderModule(VkDevice_T * device, const VkShaderModuleCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkShaderModule_T * * pShaderModule) Line 2621 C++ VkLayer_threading.dll!threading::CreateShaderModule(VkDevice_T * device, const VkShaderModuleCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkShaderModule_T * * pShaderModule) Line 1133 C++ deqp-vk.exe!vk::DeviceDriver::createShaderModule(vk::VkDevice_s * device, const vk::VkShaderModuleCreateInfo * pCreateInfo, const vk::VkAllocationCallbacks * pAllocator, vk::Handle<14> * pShaderModule) Line 218 C++ deqp-vk.exe!vk::createShaderModule(const vk::DeviceInterface & vk, vk::VkDevice_s * device, const vk::VkShaderModuleCreateInfo * pCreateInfo, const vk::VkAllocationCallbacks * pAllocator) Line 209 C++ deqp-vk.exe!vk::createShaderModule(const vk::DeviceInterface & deviceInterface, vk::VkDevice_s * device, const vk::ProgramBinary & binary, unsigned int flags) Line 206 C++ deqp-vk.exe!vkt::`anonymous namespace'::PipelineProgram::PipelineProgram(vkt::Context & context, const glu::sl::ShaderCaseSpecification & spec) Line 745 C++ deqp-vk.exe!vkt::`anonymous namespace'::ShaderCaseInstance::ShaderCaseInstance(vkt::Context & context, const glu::sl::ShaderCaseSpecification & spec) Line 1410 C++ deqp-vk.exe!vkt::`anonymous namespace'::ShaderCase::createInstance(vkt::Context & context) Line 1791 C++ deqp-vk.exe!vkt::TestCaseExecutor::init(tcu::TestCase * testCase, const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & casePath) Line 246 C++ deqp-vk.exe!tcu::TestSessionExecutor::enterTestCase(tcu::TestCase * testCase, const std::basic_string<char,std::char_traits<char>,std::allocator<char> > & casePath) Line 181 C++ deqp-vk.exe!tcu::TestSessionExecutor::iterate() Line 101 C++ deqp-vk.exe!tcu::App::iterate() Line 172 C++ deqp-vk.exe!main(int argc, const char * * argv) Line 55 C++ [External Code]
`
Bisected to spirv-tools commit: f61db0bcc6717b4b60a7e38e7c3c58ad02110aa8 Validator structured flow checks: back-edge, constructs
The text was updated successfully, but these errors were encountered:
This is actually an issue for SPIRV-Tools. So migrate it there for better tracking: KhronosGroup/SPIRV-Tools#270.
Closing this one.
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Specifics
Windows 7, Nvidia GTX 660 Ti, Driver 368.39
Have Vulkan SDK 1.0.21 installed for validation layers and set environment variable VK_INSTANCE_LAYERS=VK_LAYER_LUNARG_standard_validation
To reproduce I run all of the dEQP-VK.glsl.functions.control_flow.* tests from the Vulkan Conformance Test Suite
Message:
Exception thrown: read access violation.
this was nullptr. (debugger confirms that variable "this" is NULL)
Location:
BasicBlock.h:
76 /// Returns true if the block is reachable in the CFG
77 bool reachable() const { return reachable_; }
Call Stack:
`
VkLayer_core_validation.dll!libspirv::BasicBlock::reachable() Line 77 C++
`
Bisected to spirv-tools commit: f61db0bcc6717b4b60a7e38e7c3c58ad02110aa8
Validator structured flow checks: back-edge, constructs
The text was updated successfully, but these errors were encountered: