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Float32x4 for Vector4 (3) instead of List #8

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Bluenuance opened this issue May 2, 2013 · 3 comments
Closed

Float32x4 for Vector4 (3) instead of List #8

Bluenuance opened this issue May 2, 2013 · 3 comments

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@Bluenuance
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as I 'pub'ed the new version of vector_math I notice that mat4 is already backed by Float32List.
Is it only due to time or is there some reason why
Vector4 (3, 2?) should not use "Float32x4" (which should speed vector operations up, especially when + two vectors)

greez

@johnmccutchan
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Yes, the plan is to eventually take advantage of Float32x4 in vector_math.

@unicomp21
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John, would you like help on this one? I can start doing the simple stuff like cross product, etc.

@unicomp21
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Just realized this might be a square peg in a round hole with the codegen stuff.

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