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FAQ.md

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FAQ

Please file an issue if there are more questions you'd like to see addressed here.

What does this library being in "maintenance mode" mean?

It means that the libraries in this repository are considered mature and complete; so we do not expect to add any more major features.

We will continue to support these libraries, fix bugs, and add minor features as required to support ongoing changes to the .NET platform.

We will continue to release new versions of all API libraries as they are available; and release new API libraries as new services become available.

What happened to the FileDataStore default directory on some platforms between v1.25 and v1.26?

On some Windows desktop/server platforms between v1.25 and v1.26, the default FileDataStore directory location changed. This was an unindended consequence of a code refactor.

This affects code that uses the FileDataStore without a full path:

var fileDataStore = new FileDataStore("MyRelativeFolder");

The workaround is to use an absolute path:

var absolutePath = Path.Combine(
    Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
    "MyRelativeFolder")
var fileDataStore = new FileDataStore(absolutePath, fullPath: true);

Release v1.26 was a major refactor of the project structure. Part of this work was to converge source code between desktop and .NET Core platforms, which involved changes to FileDataStore.cs. These changes allowed FileDataStore to build for .NET Core applications, but did involve changes to the logic to determine the default base directory of the file-store, because Environment.SpecialFolder.ApplicationData is not available on .NET Core.

We did consider reverting this back to the v1.25 behaviour in v1.28+, but would rather not cause an additional backward-incompatible change; especially as there is a simple work-around available.

Can I use GoogleWebAuthorizationBroker on a server?

In a word: No.

GoogleWebAuthorizationBroker requires interaction with the end-user, so can only be used in client-side code.

OAuth authentication requires the end-user to interact with a web browser, which can only be done client-side.

It is possible to user OAuth authentication in a web application, but not using this GoogleWebAuthorizationBroker class.

Should I create a new client instance for every request?

Generally: No.

Every instantiation of a service client class creates a new instance of HttpClient, and creating many of these is, in general, a bad idea. See, for example, this post for why.

Every instantiation of a client class also uses more CPU time and requires more memory allocation, which are generally best avoided if possible.

Sometimes it is required to create an instance per request; for example, if different credentials are required for each request. In this case make sure to Dispose of each instance when finished with it.

How do I create a nuget package from a discovery doc?

See HowToGenerateAPackage.md.

How do I populate a property of type GoogleApiHttpBody in a request?

Some libraries (e.g. Cloud Machine Learning Engine) require un-typed JSON to be passed through to the server; ignoring the strongly-typed generated code. This un-typed JSON is represented via the GoogleApiHttpBody type, usually for a property called HttpBody.

Setting the data in this property directly does not work as expected. The workaround is to use the service HttpClient directly. For example:

DemoService service = new DemoService(...);

// The JSON we want in our HTTP request body
string json = "{ \"property\": 5 }";

// Create an empty body part for the request
DemoRequestBody emptyBody = new DemoRequestBody { HttpBody = new GoogleApiHttpBody() };

// Create the service request as normal
DemoRequest demoRequest = service.Demo(emptyBody);

// Prepare to send the request using the service HttpClient directly
Uri uri = demoRequest.CreateRequest().RequestUri;
HttpContent content = new StringContent(json, Encoding.UTF8, "application/json");
// Execute the request
HttpResponseMessage response = service.HttpClient.PostAsync(uri, content).Result;
// Check the response status-code, to see if the request completed successfully.
// If so, then JSON response data can now be read directly from the response

See issue #1068 for more details.

Why aren't Unity, Xamarin or UWP supported?

At a team discussion in October 2018 we made the decision to not proceed with support for these platforms. We don't see evidence that there would be enough usage to justify the techincal work and infrastructure required for us to fully support these extra platforms.

We will revisit this decision on a regular basis, in case the situation changes.