/
allocation.pb.gw.go
186 lines (157 loc) · 7.59 KB
/
allocation.pb.gw.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
// Copyright 2022 Google LLC All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// This code was autogenerated. Do not edit directly.
// Code generated by protoc-gen-grpc-gateway. DO NOT EDIT.
// source: proto/allocation/allocation.proto
/*
Package allocation is a reverse proxy.
It translates gRPC into RESTful JSON APIs.
*/
package allocation
import (
"context"
"io"
"net/http"
"github.com/grpc-ecosystem/grpc-gateway/v2/runtime"
"github.com/grpc-ecosystem/grpc-gateway/v2/utilities"
"google.golang.org/grpc"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/grpclog"
"google.golang.org/grpc/metadata"
"google.golang.org/grpc/status"
"google.golang.org/protobuf/proto"
)
// Suppress "imported and not used" errors
var _ codes.Code
var _ io.Reader
var _ status.Status
var _ = runtime.String
var _ = utilities.NewDoubleArray
var _ = metadata.Join
func request_AllocationService_Allocate_0(ctx context.Context, marshaler runtime.Marshaler, client AllocationServiceClient, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var protoReq AllocationRequest
var metadata runtime.ServerMetadata
newReader, berr := utilities.IOReaderFactory(req.Body)
if berr != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", berr)
}
if err := marshaler.NewDecoder(newReader()).Decode(&protoReq); err != nil && err != io.EOF {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err)
}
msg, err := client.Allocate(ctx, &protoReq, grpc.Header(&metadata.HeaderMD), grpc.Trailer(&metadata.TrailerMD))
return msg, metadata, err
}
func local_request_AllocationService_Allocate_0(ctx context.Context, marshaler runtime.Marshaler, server AllocationServiceServer, req *http.Request, pathParams map[string]string) (proto.Message, runtime.ServerMetadata, error) {
var protoReq AllocationRequest
var metadata runtime.ServerMetadata
newReader, berr := utilities.IOReaderFactory(req.Body)
if berr != nil {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", berr)
}
if err := marshaler.NewDecoder(newReader()).Decode(&protoReq); err != nil && err != io.EOF {
return nil, metadata, status.Errorf(codes.InvalidArgument, "%v", err)
}
msg, err := server.Allocate(ctx, &protoReq)
return msg, metadata, err
}
// RegisterAllocationServiceHandlerServer registers the http handlers for service AllocationService to "mux".
// UnaryRPC :call AllocationServiceServer directly.
// StreamingRPC :currently unsupported pending https://github.com/grpc/grpc-go/issues/906.
// Note that using this registration option will cause many gRPC library features to stop working. Consider using RegisterAllocationServiceHandlerFromEndpoint instead.
func RegisterAllocationServiceHandlerServer(ctx context.Context, mux *runtime.ServeMux, server AllocationServiceServer) error {
mux.Handle("POST", pattern_AllocationService_Allocate_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
var stream runtime.ServerTransportStream
ctx = grpc.NewContextWithServerTransportStream(ctx, &stream)
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
var err error
var annotatedContext context.Context
annotatedContext, err = runtime.AnnotateIncomingContext(ctx, mux, req, "/allocation.AllocationService/Allocate", runtime.WithHTTPPathPattern("/gameserverallocation"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := local_request_AllocationService_Allocate_0(annotatedContext, inboundMarshaler, server, req, pathParams)
md.HeaderMD, md.TrailerMD = metadata.Join(md.HeaderMD, stream.Header()), metadata.Join(md.TrailerMD, stream.Trailer())
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_AllocationService_Allocate_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
return nil
}
// RegisterAllocationServiceHandlerFromEndpoint is same as RegisterAllocationServiceHandler but
// automatically dials to "endpoint" and closes the connection when "ctx" gets done.
func RegisterAllocationServiceHandlerFromEndpoint(ctx context.Context, mux *runtime.ServeMux, endpoint string, opts []grpc.DialOption) (err error) {
conn, err := grpc.Dial(endpoint, opts...)
if err != nil {
return err
}
defer func() {
if err != nil {
if cerr := conn.Close(); cerr != nil {
grpclog.Infof("Failed to close conn to %s: %v", endpoint, cerr)
}
return
}
go func() {
<-ctx.Done()
if cerr := conn.Close(); cerr != nil {
grpclog.Infof("Failed to close conn to %s: %v", endpoint, cerr)
}
}()
}()
return RegisterAllocationServiceHandler(ctx, mux, conn)
}
// RegisterAllocationServiceHandler registers the http handlers for service AllocationService to "mux".
// The handlers forward requests to the grpc endpoint over "conn".
func RegisterAllocationServiceHandler(ctx context.Context, mux *runtime.ServeMux, conn *grpc.ClientConn) error {
return RegisterAllocationServiceHandlerClient(ctx, mux, NewAllocationServiceClient(conn))
}
// RegisterAllocationServiceHandlerClient registers the http handlers for service AllocationService
// to "mux". The handlers forward requests to the grpc endpoint over the given implementation of "AllocationServiceClient".
// Note: the gRPC framework executes interceptors within the gRPC handler. If the passed in "AllocationServiceClient"
// doesn't go through the normal gRPC flow (creating a gRPC client etc.) then it will be up to the passed in
// "AllocationServiceClient" to call the correct interceptors.
func RegisterAllocationServiceHandlerClient(ctx context.Context, mux *runtime.ServeMux, client AllocationServiceClient) error {
mux.Handle("POST", pattern_AllocationService_Allocate_0, func(w http.ResponseWriter, req *http.Request, pathParams map[string]string) {
ctx, cancel := context.WithCancel(req.Context())
defer cancel()
inboundMarshaler, outboundMarshaler := runtime.MarshalerForRequest(mux, req)
var err error
var annotatedContext context.Context
annotatedContext, err = runtime.AnnotateContext(ctx, mux, req, "/allocation.AllocationService/Allocate", runtime.WithHTTPPathPattern("/gameserverallocation"))
if err != nil {
runtime.HTTPError(ctx, mux, outboundMarshaler, w, req, err)
return
}
resp, md, err := request_AllocationService_Allocate_0(annotatedContext, inboundMarshaler, client, req, pathParams)
annotatedContext = runtime.NewServerMetadataContext(annotatedContext, md)
if err != nil {
runtime.HTTPError(annotatedContext, mux, outboundMarshaler, w, req, err)
return
}
forward_AllocationService_Allocate_0(annotatedContext, mux, outboundMarshaler, w, req, resp, mux.GetForwardResponseOptions()...)
})
return nil
}
var (
pattern_AllocationService_Allocate_0 = runtime.MustPattern(runtime.NewPattern(1, []int{2, 0}, []string{"gameserverallocation"}, ""))
)
var (
forward_AllocationService_Allocate_0 = runtime.ForwardResponseMessage
)